siosios
08-08-2014, 05:15 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Dedicated server performance/stability improvements
Added a new startup music track from Expiration Date
Added missing photos/thumb images for koth_badlands
Fixed a client crash related to the snd_restart command for Linux clients
Fixed a dedicated server crash related to arrows
Fixed the Bolt Boy using the wrong material for the Blu team
Improved memory usage for Linux clients
Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period
Updated sv_memlimit to not be marked as a cheat convar
Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window
Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France
Updated the localization files
Updated pl_cactuscanyon
Removed rollback leading to the final capture point in stage 2
Reworked fence position on forward spawn building in stage 2
Expanded back alley near the final capture point in stage 2
Expanded back pathway near the final capture point in stage 1
Added small room inside building half way up the zig-zag in stage 1
Adjusted health kits and ammo packs
Adjusted spawn times in stage 1 and 2
Updated rd_asteroid
Widened left side spawn exit
Players can no longer build inside the staircase near A robots
Fixed sticky stair collision when coming out of the water near B robots
Changed medium health kit near the C robots to a small health kit
Removed "alert" from voice over lines that announce your team has dropped the reactor core
Fixed missing patch overlay under small health near center bridge
More... (http://store.steampowered.com/news/14098/)
Dedicated server performance/stability improvements
Added a new startup music track from Expiration Date
Added missing photos/thumb images for koth_badlands
Fixed a client crash related to the snd_restart command for Linux clients
Fixed a dedicated server crash related to arrows
Fixed the Bolt Boy using the wrong material for the Blu team
Improved memory usage for Linux clients
Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period
Updated sv_memlimit to not be marked as a cheat convar
Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window
Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France
Updated the localization files
Updated pl_cactuscanyon
Removed rollback leading to the final capture point in stage 2
Reworked fence position on forward spawn building in stage 2
Expanded back alley near the final capture point in stage 2
Expanded back pathway near the final capture point in stage 1
Added small room inside building half way up the zig-zag in stage 1
Adjusted health kits and ammo packs
Adjusted spawn times in stage 1 and 2
Updated rd_asteroid
Widened left side spawn exit
Players can no longer build inside the staircase near A robots
Fixed sticky stair collision when coming out of the water near B robots
Changed medium health kit near the C robots to a small health kit
Removed "alert" from voice over lines that announce your team has dropped the reactor core
Fixed missing patch overlay under small health near center bridge
More... (http://store.steampowered.com/news/14098/)