siosios
08-16-2014, 08:43 PM
Added additional entities to improve custom game creation
New entity "dota_custom_game_events" added
New entity "filter_dota" added
New entity "point_simple_obstruction" added
New mesh entity "trigger_dota" added
When placing an "npc_dota_base" entity in Hammer the unit type can now be selected and previewed
Creeps and neutrals have been grouped into prefabs for easy drag and drop placement
Added a new template addon "adventure_example" to demonstrate usage of the new entities
With the most recent Steam update, the Steam Beta Participation requirement has been removed
Fixed a number of connection issues when playing and connecting to custom games
Fixed crash when loading a map while viewing a showcased hero
Entity "point_worldtext" now respects the color field
Fixed issue where models placed in Hammer would sometimes appear in the wrong pose
Fixed bug with modelscale not working properly with custom units
Fixed crash when a script called FindEntityByName with a nil entity name
Fixed crash when opening the hero loadout
Fixed an occasional crash when leveling up abilities in custom games
Video settings are now saved (except texture quality)
Fixed a crash that could occur when changing video resolution
More... (http://store.steampowered.com/news/14168/)
New entity "dota_custom_game_events" added
New entity "filter_dota" added
New entity "point_simple_obstruction" added
New mesh entity "trigger_dota" added
When placing an "npc_dota_base" entity in Hammer the unit type can now be selected and previewed
Creeps and neutrals have been grouped into prefabs for easy drag and drop placement
Added a new template addon "adventure_example" to demonstrate usage of the new entities
With the most recent Steam update, the Steam Beta Participation requirement has been removed
Fixed a number of connection issues when playing and connecting to custom games
Fixed crash when loading a map while viewing a showcased hero
Entity "point_worldtext" now respects the color field
Fixed issue where models placed in Hammer would sometimes appear in the wrong pose
Fixed bug with modelscale not working properly with custom units
Fixed crash when a script called FindEntityByName with a nil entity name
Fixed crash when opening the hero loadout
Fixed an occasional crash when leveling up abilities in custom games
Video settings are now saved (except texture quality)
Fixed a crash that could occur when changing video resolution
More... (http://store.steampowered.com/news/14168/)