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View Full Version : Dota 2 Workshop Tools Alpha Update - August 15th, 2014



siosios
08-16-2014, 08:43 PM
Added additional entities to improve custom game creation


New entity "dota_custom_game_events" added

New entity "filter_dota" added

New entity "point_simple_obstruction" added

New mesh entity "trigger_dota" added

When placing an "npc_dota_base" entity in Hammer the unit type can now be selected and previewed

Creeps and neutrals have been grouped into prefabs for easy drag and drop placement

Added a new template addon "adventure_example" to demonstrate usage of the new entities


With the most recent Steam update, the Steam Beta Participation requirement has been removed

Fixed a number of connection issues when playing and connecting to custom games

Fixed crash when loading a map while viewing a showcased hero

Entity "point_worldtext" now respects the color field

Fixed issue where models placed in Hammer would sometimes appear in the wrong pose

Fixed bug with modelscale not working properly with custom units

Fixed crash when a script called FindEntityByName with a nil entity name

Fixed crash when opening the hero loadout

Fixed an occasional crash when leveling up abilities in custom games

Video settings are now saved (except texture quality)

Fixed a crash that could occur when changing video resolution



More... (http://store.steampowered.com/news/14168/)