siosios
11-08-2014, 10:04 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a bug where players could be teleported to hell and not have visible bumper car
Fixed a bug where Engineers could not pick up a building if the building was higher than the player
Fixed a text clipping problem with the HUD achievement tracker
Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
Added a red glow for player ghosts on team Red
Updated rd_asteroid
Continued art-pass process
Updated sd_doomsday_event
Fixed a timing issue with Merasmus's announcement of the tickets becoming available
Updated koth_lakeside_event
Fixed missing collision on a barrel near the capture point
More... (http://store.steampowered.com/news/14913/)
Fixed a bug where players could be teleported to hell and not have visible bumper car
Fixed a bug where Engineers could not pick up a building if the building was higher than the player
Fixed a text clipping problem with the HUD achievement tracker
Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
Added a red glow for player ghosts on team Red
Updated rd_asteroid
Continued art-pass process
Updated sd_doomsday_event
Fixed a timing issue with Merasmus's announcement of the tickets becoming available
Updated koth_lakeside_event
Fixed missing collision on a barrel near the capture point
More... (http://store.steampowered.com/news/14913/)