siosios
02-09-2009, 06:50 PM
Updates to Mayhem Intergalactic have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Bugs fixed
Fixed: Rifts sometimes weren't visible to remote clients.
Fixed: Observers were being assigned starting planets on custom maps, and could attempt to send orders to the ships on those planets (without success).
Fixed: Players in disconnected state didn't get sent to newly-connecting observers.
Fixed: /ban command was crashing server in presence of non-networked players.
Fixed: /kick command could be used on oneself.
Fixed: Removed ghostly grey "e" near End Turn button.
Fixed: A mistyped console command showed up as chat.
Fixed: Some bugs in internationalisation support.
Fixed: Invalid map errors no longer crash the game.
Fixed: mayhemig.exe would sometimes hang around using 100% of the CPU after game exit.
More... (http://store.steampowered.com/news/2228/)
Bugs fixed
Fixed: Rifts sometimes weren't visible to remote clients.
Fixed: Observers were being assigned starting planets on custom maps, and could attempt to send orders to the ships on those planets (without success).
Fixed: Players in disconnected state didn't get sent to newly-connecting observers.
Fixed: /ban command was crashing server in presence of non-networked players.
Fixed: /kick command could be used on oneself.
Fixed: Removed ghostly grey "e" near End Turn button.
Fixed: A mistyped console command showed up as chat.
Fixed: Some bugs in internationalisation support.
Fixed: Invalid map errors no longer crash the game.
Fixed: mayhemig.exe would sometimes hang around using 100% of the CPU after game exit.
More... (http://store.steampowered.com/news/2228/)