siosios
11-02-2016, 10:20 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Added the GA'lloween 2016 community event medals
Fixed sv_shutdown not working for community dedicated servers
All servers now enter hibernation state when they are empty and have no remaining work, which informs commands such as sv_shutdown
Added tf_allow_server_hibernation (default: 1) to allow disabling hibernation state
This should generally only be necessary if running server plugins that are not compatible with hibernation
Added sv_shutdown_cancel to cancel a pending shutdown
Updated the truce period during Halloween boss fights
Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary
Sappers can no longer be used while a truce is active
Updated the "tiny" spellbook spell
Fixed a case where players could get outside the world
Fixed not switching Heavies to their melee weapon
Updated player destruction mode so the "Team Leader" does not heal teammates while in the Underworld
Fixed Halloween contract reward items not being craftable
Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking stats
Fixed Casual search criteria being saved automatically while connecting to a server
Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions
Updated the equip region for the Spine-Chilling Skull
Updated pl_fifthcurve_event (Brimstone)
Fixed exploit where players could get under the map near BLU starting area
Fixed exploit where players could get out of the map near graveyard
Fixed exploit where players could enter RED base as BLU
Fixed some skeletons running into lava when there are no enemies in Hell
Fixed medieval tiny spell & other Merasmus voice spells lasting too long for some players
Fixed big ghost getting stuck when map ends
Fixed a spot where players could get stuck if entering it under Tiny spell
Fixed another case of non-solid pumpkin
Tuned respawn time for RED team at last area
Updated cp_sunshine_event (Sinshine)
Fixed multiple visible nodraws and other texture bugs
Fixed nonsolid pumpkin in lobby
Fixed trigger bounds in RED spawn
Various lighting changes
More... (http://store.steampowered.com/news/25364/)
Added the GA'lloween 2016 community event medals
Fixed sv_shutdown not working for community dedicated servers
All servers now enter hibernation state when they are empty and have no remaining work, which informs commands such as sv_shutdown
Added tf_allow_server_hibernation (default: 1) to allow disabling hibernation state
This should generally only be necessary if running server plugins that are not compatible with hibernation
Added sv_shutdown_cancel to cancel a pending shutdown
Updated the truce period during Halloween boss fights
Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary
Sappers can no longer be used while a truce is active
Updated the "tiny" spellbook spell
Fixed a case where players could get outside the world
Fixed not switching Heavies to their melee weapon
Updated player destruction mode so the "Team Leader" does not heal teammates while in the Underworld
Fixed Halloween contract reward items not being craftable
Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking stats
Fixed Casual search criteria being saved automatically while connecting to a server
Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions
Updated the equip region for the Spine-Chilling Skull
Updated pl_fifthcurve_event (Brimstone)
Fixed exploit where players could get under the map near BLU starting area
Fixed exploit where players could get out of the map near graveyard
Fixed exploit where players could enter RED base as BLU
Fixed some skeletons running into lava when there are no enemies in Hell
Fixed medieval tiny spell & other Merasmus voice spells lasting too long for some players
Fixed big ghost getting stuck when map ends
Fixed a spot where players could get stuck if entering it under Tiny spell
Fixed another case of non-solid pumpkin
Tuned respawn time for RED team at last area
Updated cp_sunshine_event (Sinshine)
Fixed multiple visible nodraws and other texture bugs
Fixed nonsolid pumpkin in lobby
Fixed trigger bounds in RED spawn
Various lighting changes
More... (http://store.steampowered.com/news/25364/)