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View Full Version : Team Fortress 2 Update Released



siosios
02-24-2009, 09:37 PM
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New features

Added The Force-A-Nature, The Sandman, and Bonk!
Added 35 new Scout achievements
Added crit boosted on/off sound effects
Added new sounds for upgraded teleporters
Added new sound for a fully charged medic dying
Add bonus points section to scores

Scouts earn a bonus point for killing Medics who are actively healing a target

Added several new speech concepts, mostly hooked up to new Scout lines
Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
Added several new Arena mode announcer speech events.
Added "First Blood" to Arena mode
Removed 2x item respawn times in arena
Changed backstab handling to fix facestabsSpies disguised as enemy team can now see player IDs for enemies

New maps

Added community maps: cp_egypt, arena_watchtower, and cp_junctionUpdated cp_fastlane with Arttu's new version

Mapmaker requests

Added new input for forward speed modifier to FuncTrainTrainAdded TeleportToPathTrack input to func_tracktrain

Bugfixes

Fixed a bug where players would sometimes gib from non-gib damage kills
Fixed stat screen showing an entry for a class called "map."Fixed item model panels not using team skins

- Fixed obscure bug where spectators were able to carry the flag

More... (http://store.steampowered.com/news/2288/)

Wolfeh
02-25-2009, 04:23 AM
YESSSS! Can't wait till I am done with all my shit so I can play!