siosios
11-01-2021, 07:19 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a client crash related to right-clicking an input field to open the context menu
Updated Taunt: The Dueling Banjo to add a missing sound file
Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
Updated contributors display list for Los Muertos to add a missing contributor
Updated Megalo map stamp to fix incorrect image
Updated border color for Unusual items in the loadout menu
Updated the localization files
Updated cp_ambush_event
Fixed building inside wall exploit
Fixed some lamps that were hovering in the air
Fixed a few misaligned textures
Improved clipping
Updated pd_farmageddon
Underworld hurt trigger now works as last update explained
Fixed visable nodraw entity
Updated arena_lumberyard_event
Fixed a missing material in RED spawn
Changed the ghost particles in the 3d skybox
The team-colored ghosts that appear on round win now last longer and are more plentiful
The constant, purple-colored ghosts are now less abundant
Added various clipping improvements around the map
Added smoke to the chimneys
Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
Removed the Observer
More... (https://store.steampowered.com/news/100603/)
Fixed a client crash related to right-clicking an input field to open the context menu
Updated Taunt: The Dueling Banjo to add a missing sound file
Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
Updated contributors display list for Los Muertos to add a missing contributor
Updated Megalo map stamp to fix incorrect image
Updated border color for Unusual items in the loadout menu
Updated the localization files
Updated cp_ambush_event
Fixed building inside wall exploit
Fixed some lamps that were hovering in the air
Fixed a few misaligned textures
Improved clipping
Updated pd_farmageddon
Underworld hurt trigger now works as last update explained
Fixed visable nodraw entity
Updated arena_lumberyard_event
Fixed a missing material in RED spawn
Changed the ghost particles in the 3d skybox
The team-colored ghosts that appear on round win now last longer and are more plentiful
The constant, purple-colored ghosts are now less abundant
Added various clipping improvements around the map
Added smoke to the chimneys
Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
Removed the Observer
More... (https://store.steampowered.com/news/100603/)