siosios
07-12-2022, 10:29 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Several fixes to address exploits and stability issues
Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server.
Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.
Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0)
Fixed not being able to adjust the offset for a cosmetic item's Unusual effect
Fixed some players seeing [unknown] for their player name
Fixed broken transparency on cosmetics
Fixed lag compensation when melee-ing teammates
Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation
Fixed jiggle bones rendering in the loadout and item previews
Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes
Fixed ConVar buttons flickering after being clicked to toggle the value
Fixed The Shortstop shove showing as self-inflicted damage
Fixed Mini-Sentry guns not triggering damage alerts in the HUD
Fixed net_disconnect_reason affecting disconnect messages on the client
Fixed Medi Gun charges expiring too early if a server forces add_uber_time
Fixed network edicts being used for server-side-only entities
Updated mat_picmip to allow values below -1
Updated/Added some tournament medals
Updated the localization files
Updated Mann vs. Machine
Fixed not being able to kick Spectators
Fixed bots not displaying the correct names
Fixed the loading screen backgrounds on Valve servers
Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator
Updated Arena mode
Fixed players being able to late-join the game
Fixed players on team Unassigned being able to kill other players
More... (https://store.steampowered.com/news/140004/)
Several fixes to address exploits and stability issues
Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server.
Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.
Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0)
Fixed not being able to adjust the offset for a cosmetic item's Unusual effect
Fixed some players seeing [unknown] for their player name
Fixed broken transparency on cosmetics
Fixed lag compensation when melee-ing teammates
Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation
Fixed jiggle bones rendering in the loadout and item previews
Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes
Fixed ConVar buttons flickering after being clicked to toggle the value
Fixed The Shortstop shove showing as self-inflicted damage
Fixed Mini-Sentry guns not triggering damage alerts in the HUD
Fixed net_disconnect_reason affecting disconnect messages on the client
Fixed Medi Gun charges expiring too early if a server forces add_uber_time
Fixed network edicts being used for server-side-only entities
Updated mat_picmip to allow values below -1
Updated/Added some tournament medals
Updated the localization files
Updated Mann vs. Machine
Fixed not being able to kick Spectators
Fixed bots not displaying the correct names
Fixed the loading screen backgrounds on Valve servers
Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator
Updated Arena mode
Fixed players being able to late-join the game
Fixed players on team Unassigned being able to kill other players
More... (https://store.steampowered.com/news/140004/)