siosios
10-08-2022, 02:09 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed Crasher's contract objective pointing to the wrong map
Fixed the Escape Hell contract objective not triggering on some maps
Fixed a materials problem with the More Gun Marshal
Fixed a materials problem with the Ghoul Blaster war paint
Fixed overlapping character audio during some of the new taunts
Updated ctf_crasher
Fixed some instances of the announcer being interrupted by casual mode lines
Cleaned up some logic safeguards that have proven unnecessary post-release
Fixed giant deaths despawning pumpkin bombs
Fixed nag lines not properly disabling on first flag pickup
Extended non-buildable area around flag to prevent blocking giants
Updated koth_sawmill_event
Fixed a bug where players could be stuck with low-gravity
Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit
More... (https://store.steampowered.com/news/144159/)
Fixed Crasher's contract objective pointing to the wrong map
Fixed the Escape Hell contract objective not triggering on some maps
Fixed a materials problem with the More Gun Marshal
Fixed a materials problem with the Ghoul Blaster war paint
Fixed overlapping character audio during some of the new taunts
Updated ctf_crasher
Fixed some instances of the announcer being interrupted by casual mode lines
Cleaned up some logic safeguards that have proven unnecessary post-release
Fixed giant deaths despawning pumpkin bombs
Fixed nag lines not properly disabling on first flag pickup
Extended non-buildable area around flag to prevent blocking giants
Updated koth_sawmill_event
Fixed a bug where players could be stuck with low-gravity
Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit
More... (https://store.steampowered.com/news/144159/)