siosios
12-11-2022, 02:10 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed a server crash related to the Spy sapping buildings
Fixed the Battle Bear not using the correct skin for team BLU
Fixed a materials problem with the Taunt: Tailored Terminal
Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
Updated ctf_frosty to fix various exploits
Updated pl_rumford_event to fix missing models/materials
Updated pl_frostcliff
Fixed sticky bombs from getting attached to the front of the payload cart
Fixed some window props from hovering
Fixed displacement crack in uphill near A
Fixed few misaligned textures
Fixed players from staying stuck few seconds in old respawn after spawns change
Fixed players from getting stuck between cart and geometry near last pit
Increased RED team spawn time slightly after BLU captures 2nd point
Decreased doorway size near BLU 2nd spawn area
Improved lighting in doorway near capture point D
Improved clipping within map
Updated cp_gravelpit_snowy
Improved clipping
Added missing color correction data
Adjusted BLU spawn to light better and tweak some clipping
Adjusted intensity and hue of lighting in various places for better readability
Fixed soundscape transition bugs
Reduced temperature by 3 degrees
Updated VScript
Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.
More... (https://store.steampowered.com/news/166973/)
Fixed a server crash related to the Spy sapping buildings
Fixed the Battle Bear not using the correct skin for team BLU
Fixed a materials problem with the Taunt: Tailored Terminal
Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
Updated ctf_frosty to fix various exploits
Updated pl_rumford_event to fix missing models/materials
Updated pl_frostcliff
Fixed sticky bombs from getting attached to the front of the payload cart
Fixed some window props from hovering
Fixed displacement crack in uphill near A
Fixed few misaligned textures
Fixed players from staying stuck few seconds in old respawn after spawns change
Fixed players from getting stuck between cart and geometry near last pit
Increased RED team spawn time slightly after BLU captures 2nd point
Decreased doorway size near BLU 2nd spawn area
Improved lighting in doorway near capture point D
Improved clipping within map
Updated cp_gravelpit_snowy
Improved clipping
Added missing color correction data
Adjusted BLU spawn to light better and tweak some clipping
Adjusted intensity and hue of lighting in various places for better readability
Fixed soundscape transition bugs
Reduced temperature by 3 degrees
Updated VScript
Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.
More... (https://store.steampowered.com/news/166973/)