siosios
10-31-2023, 05:47 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated koth_sawmill_event
Fixed missing model and material
Updated pd_farmageddon
Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
Added custom announcer lines for gargoyle spawn
Updated zi_atoll
Significantly reduced strength of trigger_push in water
Adjusted trigger_push entities on trees
Improved clipping/collision on wood plank structures
Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
Reduced file size of map
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated koth_sawmill_event
Fixed missing model and material
Updated pd_farmageddon
Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
Added custom announcer lines for gargoyle spawn
Updated zi_atoll
Significantly reduced strength of trigger_push in water
Adjusted trigger_push entities on trees
Improved clipping/collision on wood plank structures
Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
Reduced file size of map
More... (https://store.steampowered.com/news/211619/)
Updated koth_sawmill_event
Fixed missing model and material
Updated pd_farmageddon
Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
Added custom announcer lines for gargoyle spawn
Updated zi_atoll
Significantly reduced strength of trigger_push in water
Adjusted trigger_push entities on trees
Improved clipping/collision on wood plank structures
Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
Reduced file size of map
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated koth_sawmill_event
Fixed missing model and material
Updated pd_farmageddon
Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
Added custom announcer lines for gargoyle spawn
Updated zi_atoll
Significantly reduced strength of trigger_push in water
Adjusted trigger_push entities on trees
Improved clipping/collision on wood plank structures
Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
Reduced file size of map
More... (https://store.steampowered.com/news/211619/)