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siosios
07-25-2024, 03:41 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect
Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats
Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable
Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles
Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites
Updated the Desert Wind and Monsoon Season Unusual effects


Fixed the wind flickering on moving taunts
Fixed the tumbleweed having incorrect physics
Updated the wind and dust to trail slightly on moving taunts


Updated the Control Patrol cosmetic item

Reduced the size of the glasses
Lowered the hat slightly on Soldier's head
Fixed UV map issue with LODs


Updated the Justice Johns cosmetic item

Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs
Fixed rigging issue with boot laces


Updated the Pathfinder cosmetic item

Slimmed down the arms slightly
Adjusted shoulder and armpit rigging to reduce stretching of the vest
Adjusted mesh transition from forearms to hands
Fixed some clipping issues around where the shirt collar meets the zipper
Raised the zipper pull tab for better compatibility with other Soldier cosmetics


Updated ctf_doublecross

Fixed an incorrect team-colored material in the BLU base for real this time


Updated pl_enclosure_final

Fixed a clip wall blocking a dropdown in stage 3


Updated pl_embargo

Minor visual and clipping improvements
Fixed the cart's missing outline
Added an extra Botler to the playable space
Fixed the paint splat overlay not applying to players within the explosion range
The ambient music inside the casino now respects the music volume settings
Improved player visibility against certain walls (Thanks Arthur)
Added the kill icon to the helicopter blades
Fixed an override of a TF2's base texture
Fixed being able to block the cart shortly after point A (Thanks Aar)
Fixed getting stuck in a door near C while it closes
Fixed indoors fog sometimes getting applied outside (Thanks Phe)
Increased respawn time for RED on the last point
Fixed the client crash related to custom models
Improved performance on the last point


Updated koth_cachoeira

Engineers can no longer build inside the cliffs
Fixed teleporter stuck spot under the control point
Adjusted respawn waves
Minor visual improvements
Various clipping fixes
Improved performance


Updated ctf_applejack

Improved clipping
Brought some stairs
Improved tree collision
Added more chickens
Improved detail
Fixed Ol'Betsy (Thanks Aar!)




An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect
Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats
Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable
Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles
Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites
Updated the Desert Wind and Monsoon Season Unusual effects


Fixed the wind flickering on moving taunts
Fixed the tumbleweed having incorrect physics
Updated the wind and dust to trail slightly on moving taunts


Updated the Control Patrol cosmetic item

Reduced the size of the glasses
Lowered the hat slightly on Soldier's head
Fixed UV map issue with LODs


Updated the Justice Johns cosmetic item

Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs
Fixed rigging issue with boot laces


Updated the Pathfinder cosmetic item

Slimmed down the arms slightly
Adjusted shoulder and armpit rigging to reduce stretching of the vest
Adjusted mesh transition from forearms to hands
Fixed some clipping issues around where the shirt collar meets the zipper
Raised the zipper pull tab for better compatibility with other Soldier cosmetics


Updated ctf_doublecross

Fixed an incorrect team-colored material in the BLU base for real this time


Updated pl_enclosure_final

Fixed a clip wall blocking a dropdown in stage 3


Updated pl_embargo

Minor visual and clipping improvements
Fixed the cart's missing outline
Added an extra Botler to the playable space
Fixed the paint splat overlay not applying to players within the explosion range
The ambient music inside the casino now respects the music volume settings
Improved player visibility against certain walls (Thanks Arthur)
Added the kill icon to the helicopter blades
Fixed an override of a TF2's base texture
Fixed being able to block the cart shortly after point A (Thanks Aar)
Fixed getting stuck in a door near C while it closes
Fixed indoors fog sometimes getting applied outside (Thanks Phe)
Increased respawn time for RED on the last point
Fixed the client crash related to custom models
Improved performance on the last point


Updated koth_cachoeira

Engineers can no longer build inside the cliffs
Fixed teleporter stuck spot under the control point
Adjusted respawn waves
Minor visual improvements
Various clipping fixes
Improved performance


Updated ctf_applejack

Improved clipping
Brought some stairs
Improved tree collision
Added more chickens
Improved detail
Fixed Ol'Betsy (Thanks Aar!)




More... (https://store.steampowered.com/news/226049/)