siosios
01-20-2010, 10:54 AM
Updates to SpaceForce™ Rogue Universe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
FIXES
fixed bug with text,shield and armor overlapping on wingman list
fixed wrong text displaying locked ship's distance (near lock rectangle)
fixed crash when matching a speed with a building or a turret
fixed bug where second tutorial stage was accidentally skipped
fixed bug where materials were illegal goods on pirate stations
fixed crash caused by mine destruction
fixed bug with clearing the lower right corner of the mini map
fixed some bugs with overlappig text in few localisations
fixed bug with volumetric fog, shader 3.0, HDR and star effect where half
of the screen become white
fixed bug with makkinist huge armor and shield
added few CPU and GPU optimisations
added few missing effect files that can cause a crash
fixed bug with effect that stay in space after object destruction
fixed bug with time device and normal fire rate (player will now fire in normal
rate while in time device mode)HUD now contains distance that tells you how far the closest enemy missle is
FEATURES
ship durability price is now 5% of ship full price
MODDING
added weapon heat time vars in GlobalData.cfg
More... (http://store.steampowered.com/news/3348/)
FIXES
fixed bug with text,shield and armor overlapping on wingman list
fixed wrong text displaying locked ship's distance (near lock rectangle)
fixed crash when matching a speed with a building or a turret
fixed bug where second tutorial stage was accidentally skipped
fixed bug where materials were illegal goods on pirate stations
fixed crash caused by mine destruction
fixed bug with clearing the lower right corner of the mini map
fixed some bugs with overlappig text in few localisations
fixed bug with volumetric fog, shader 3.0, HDR and star effect where half
of the screen become white
fixed bug with makkinist huge armor and shield
added few CPU and GPU optimisations
added few missing effect files that can cause a crash
fixed bug with effect that stay in space after object destruction
fixed bug with time device and normal fire rate (player will now fire in normal
rate while in time device mode)HUD now contains distance that tells you how far the closest enemy missle is
FEATURES
ship durability price is now 5% of ship full price
MODDING
added weapon heat time vars in GlobalData.cfg
More... (http://store.steampowered.com/news/3348/)