siosios
03-03-2010, 10:01 PM
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted.
New Features
New AA-12 Automatic Shotgun with 20-round drum magazine
Completion-based Missions. Get up to 5 stars for each completed mission, each star increases the mission replay difficulty by 50%
New larger Free Play maps which will also be used in on-line coop
New achievements: Itemizer, Thinning The Horde, One Trick Killer, Well Supplied, FlatLiner
New zombie hostile
Second local coop mode with seperate XP and leveling up per player so you can build two completely different players
Friendly Fire option in local coop (will also be in on-line coop)
Sentry Guns in Barricade Mode can be upgraded to weapon stations
Flamethrower more effective and more accurate visuals
Add option to view Friends leaderboards
Increase in 'zombie-free time' between waves in Barricade mode
Zombie contact will now push/knock the player back. If you run through a zombie horde, you'll need to fight through them.
Support for 2 additional mouse buttons (meaning 5 buttons can be assigned)
.44 Magnum penetration increased from 2 to 3 zombies max. Sound effects redone
Nailgun projectile damage 30% higher. Nailgun sfx reworked
Beretta penetration power increased
More XP per kill for some zombies, incl. Machinegun Boss and Zombie suicide bomber
Sentry Guns overhauled; guns need to be completely reloaded before firing can restart
Dual-use weapons can be fired individually (Dual Glock, Dual Uzi)
Kicking zombies now makes them spurt blood
Increased the amount of weapon drops. Since more and more weapons are in the game, it will now be easier to pick them all upIncreased the CounterBlow perk damage
Fixes
Strategic Mode: trying to select a perk after the maximum 10 perks pauses the game
Two menu Gui issues. Should've done this in the previous update
Auto-Perk issue where a game restart didn't reset the perk list
Fixed two exploits/tricks reported
Adjusted lifespan of sentry guns when Engineer/Powerup Extender is active
Bullet Time affects powerups which last longerHeavy Ammo now accurately affects all weapons
More... (http://store.steampowered.com/news/3550/)
New Features
New AA-12 Automatic Shotgun with 20-round drum magazine
Completion-based Missions. Get up to 5 stars for each completed mission, each star increases the mission replay difficulty by 50%
New larger Free Play maps which will also be used in on-line coop
New achievements: Itemizer, Thinning The Horde, One Trick Killer, Well Supplied, FlatLiner
New zombie hostile
Second local coop mode with seperate XP and leveling up per player so you can build two completely different players
Friendly Fire option in local coop (will also be in on-line coop)
Sentry Guns in Barricade Mode can be upgraded to weapon stations
Flamethrower more effective and more accurate visuals
Add option to view Friends leaderboards
Increase in 'zombie-free time' between waves in Barricade mode
Zombie contact will now push/knock the player back. If you run through a zombie horde, you'll need to fight through them.
Support for 2 additional mouse buttons (meaning 5 buttons can be assigned)
.44 Magnum penetration increased from 2 to 3 zombies max. Sound effects redone
Nailgun projectile damage 30% higher. Nailgun sfx reworked
Beretta penetration power increased
More XP per kill for some zombies, incl. Machinegun Boss and Zombie suicide bomber
Sentry Guns overhauled; guns need to be completely reloaded before firing can restart
Dual-use weapons can be fired individually (Dual Glock, Dual Uzi)
Kicking zombies now makes them spurt blood
Increased the amount of weapon drops. Since more and more weapons are in the game, it will now be easier to pick them all upIncreased the CounterBlow perk damage
Fixes
Strategic Mode: trying to select a perk after the maximum 10 perks pauses the game
Two menu Gui issues. Should've done this in the previous update
Auto-Perk issue where a game restart didn't reset the perk list
Fixed two exploits/tricks reported
Adjusted lifespan of sentry guns when Engineer/Powerup Extender is active
Bullet Time affects powerups which last longerHeavy Ammo now accurately affects all weapons
More... (http://store.steampowered.com/news/3550/)