siosios
12-15-2011, 08:57 PM
PAYDAY receives fourth update!
Here is the list of features and fixes based on the fast feedback from the community:
Features (because you asked for them)
* Filter servers by difficulty
* Possible for server to allow/disallow drop-in
* Possible for server to set a reputation limit for the server. Players with lower reputation then the set value will not be able to join.
* Possible for server to change permission, reputation limit and allow/disallow drop-in mid game from ingame menu.
Bug fixes
* Fix for Bulldozer trying to do acrobatics such as jump over tables and crashing the game in the FW Bank.
* Fix for timers on devices (drill,saw and tablets) restarting on rare occasions
* Fix for first character not being registered in chat input when chat is mapped to the enter key
Improvements
* Increased the difficulty of hard and OVERKILL by tweaking some AI group logic for better attack waves
* Enemies take decisions faster
* Enemies pause less when travelling long distances
Ok now let's do this...
OVERKILL Crew & Sony Online Entertainment
http://storefront.steampowered.com/v/gfx/apps/24240/capsule_231x87.jpg (http://store.steampowered.com/app/24240/)
More... (http://store.steampowered.com/news/7019/)
Here is the list of features and fixes based on the fast feedback from the community:
Features (because you asked for them)
* Filter servers by difficulty
* Possible for server to allow/disallow drop-in
* Possible for server to set a reputation limit for the server. Players with lower reputation then the set value will not be able to join.
* Possible for server to change permission, reputation limit and allow/disallow drop-in mid game from ingame menu.
Bug fixes
* Fix for Bulldozer trying to do acrobatics such as jump over tables and crashing the game in the FW Bank.
* Fix for timers on devices (drill,saw and tablets) restarting on rare occasions
* Fix for first character not being registered in chat input when chat is mapped to the enter key
Improvements
* Increased the difficulty of hard and OVERKILL by tweaking some AI group logic for better attack waves
* Enemies take decisions faster
* Enemies pause less when travelling long distances
Ok now let's do this...
OVERKILL Crew & Sony Online Entertainment
http://storefront.steampowered.com/v/gfx/apps/24240/capsule_231x87.jpg (http://store.steampowered.com/app/24240/)
More... (http://store.steampowered.com/news/7019/)