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View Full Version : Sword of the Stars II: Lords of Winter Update Released



siosios
06-26-2012, 11:58 PM
r22112b
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Critical fixes:
+ Fixed a multiplayer combat crash related to weapon damage.
+ Fixed multiplayer crashes related to news events.
+ Fixed a news event crash related to resuming older games.
+ Fixed a scout rider crash.
+ Fixed a crash related to the colony information display in combat.


Other fixes:
+ Fixed an issue that caused civilian population to drop after new
factions were introduced.
+ Improved trade slider notch accuracy.
+ Planet missiles now target battle ships and battle cruisers.
+ Fixed an issue where battle riders were not launching in multiplayer combat.
+ Fixed the issue where minelayer were not working in multiplayer combat.
+ Fixed overharvesting beyond available resources.
+ The grovernment graph marker no longer moves beyond the graph bounds.
+ Fixed grav boat behavior.


Other changes and additions:
+ Gate ships now deploy after the combat phase.
+ Colony stimulus now considers star systems each player already has
colonies in.
+ Fleet support range now takes all support points into consideration,
which should extend range in friendly space.
+ Eliminated players are now reflected in the diplomacy manager.

http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg (http://store.steampowered.com/app/42990/)

More... (http://store.steampowered.com/news/8279/)