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View Full Version : Team Fortress 2 Update Released



siosios
06-29-2012, 03:30 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Added sd_doomsday to the mapcycle files
Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
Fixed hatless hats not not-drawing correctly
Fixed bugs with The Hitman’s Heatmaker

Headshot kills now properly decapitate
Bodyshot damage penalty is properly applied
Fixed sound issues while in focus

Fixed missing DX8 particle effects
Fixed seeing through Sniper fences in 2Fort when using Pyrovision
Fixed the second style for the Robot Chicken hat
Teddy Roosebelt can now get assist credits
Updated sd_doomsday:

Players can now fall into the launch pad after the rocket lifts off
Optimized some prop_dynamics to reduce server hitching
Engineers can no longer build teleporters behind the spawn
Players will no longer get pushed through the terrain if the elevator falls on them
Death pits now kill dead ringer Spies
Lowered the frequency of announcer lines




More... (http://store.steampowered.com/news/8297/)