siosios
08-21-2012, 10:47 PM
Changelog Version 1.0.0.4066
- Fixed a problem that caused crashes after battles
- Fixed a problem with ?selfrepair components on spaceships
- Fixed a crash after loading some campaign savegames
- Fixed wrong model on a laser weapon
- Changed cryptic shipnames in the campaign
- The armor type is no longer displayed in tooltips of buildable spaceships
inside the planet management
- The calculation of the planets population now includes the buildings from
the extra technology trees correctly
Human Episode 3
- Fixed increase population goal
Changelog version 1.0.0.4063
- Fixed a problem with texture stages that caused crashes after changing
between galaxy map and starsystem view and after battles
- Winning conditions for a skirmish or multiplayer match are now saved and
loaded correctly
- Tooltips of buildings (planet management) and ship components (ship editor)
display if an item can only build once on the planet or ship
Human Episode 2
- Reduced the fleet size of X'or attacks
Human Episode 3
- Fixed a bug, so that the ?increase population goal can now be accomplish
Changelog version 1.0.0.4056
-Fixed a crash when loading a savegame in skirmish/multiplayer
V 1.13g (BuildID 9690)
Fixed issues with mercs getting stuck on ladders
Fixed estimated damage not being displayed directly
More... (http://store.steampowered.com/news/8697/)
- Fixed a problem that caused crashes after battles
- Fixed a problem with ?selfrepair components on spaceships
- Fixed a crash after loading some campaign savegames
- Fixed wrong model on a laser weapon
- Changed cryptic shipnames in the campaign
- The armor type is no longer displayed in tooltips of buildable spaceships
inside the planet management
- The calculation of the planets population now includes the buildings from
the extra technology trees correctly
Human Episode 3
- Fixed increase population goal
Changelog version 1.0.0.4063
- Fixed a problem with texture stages that caused crashes after changing
between galaxy map and starsystem view and after battles
- Winning conditions for a skirmish or multiplayer match are now saved and
loaded correctly
- Tooltips of buildings (planet management) and ship components (ship editor)
display if an item can only build once on the planet or ship
Human Episode 2
- Reduced the fleet size of X'or attacks
Human Episode 3
- Fixed a bug, so that the ?increase population goal can now be accomplish
Changelog version 1.0.0.4056
-Fixed a crash when loading a savegame in skirmish/multiplayer
V 1.13g (BuildID 9690)
Fixed issues with mercs getting stuck on ladders
Fixed estimated damage not being displayed directly
More... (http://store.steampowered.com/news/8697/)