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siosios
05-22-2013, 10:39 AM
RaceRoom Racing Experience Has Been Updated.

Game & Code & Performance:
? Full controller support. The cursor can be controlled in menus with analog stick on gamepads and steering wheels.
? Improved & updated controller support. (Reverse replicate for steering, new hot key options).
? Added additional controller options for steering sensitivity and min/max range.
? Added additional controller option for gamepads; return multiplier (front wheel return/snap back to center).
? Improved Analog Sector values for more accurate gamepad control.
? Instant Replays in-game. Press R to instantly see a replay of the cool move you've done.
? HUD elements can now be toggled on/off in replays.
? Implemented and improved free camera logic & cam collision.
? Data displays are now showing properly in replays.
? Tweaked Zoom in/out functions in replays for certain cameras, disabled them for cameras where it's not meant to be used.
? Camera names will no longer show when replay controls are hidden.
? Optimized Localization. Game now supports letters with accents.
? Improved & updated font support.
? Fixed an issue where Russian keyboard inputs were not showing the right characters despite setting the Language for Unicode programs.
? Fixed various typos in menus, portal, car/track information and descriptions.
? Optimized Media Hub.
? Player can now have infinite amount of replay files in Media Hub.
? Optimized Menu transitions.
? Optimized GPU performance.
? Optimized Memory usage.
? Optimized CPU usage.
? Improved patching system to shrink the patch file size in future updates.
? Removed the launcher functionality in game as it's no longer relevant; the game now executes faster.
? Fixed pathing issues that could occur on Win 7 and 8 when the Windows or the game was not installed in the default location.
? Fixed various issues that occurred when adjusting car setup and going back to the game.
? Fixed issues that could occur when rewinding/navigating a replay via its progress bar.
? Fixed an issue where skidding sound could trigger while wheels are rotating.
? Fixed inconsistencies with car marker positions on track layouts.
? Fixed an issue where wind screen of player car could start flickering after overtaking an AI car.
? Fixed issues where data display and dashboard displays were inconsistent on some of the cars.
? Fixed an issue where ghost files would appear corrupt.
? Apex hunt progress now shows properly in the menus.
? Re-enabled Legacy Mode (Game runs in Windows XP, though not fully supported).
? Fixed issues that would occur if the player had multiple controllers connected.
? Prepared the game for future content.
? Groundwork for future features.
? Fixed various individual issues that could potentially cause crashes.


Portal & Leaderboards & Competitions:
? Implemented Class based Leaderboards.
? Leaderboards have been changed and improved. The look and feel of the leaderboards have changed. Filters are now presented in a more user-friendly way.
? Updated & Improved the in-game browser.
? Players can now subscribe to specific leaderboards, which gets added as a widget to the dashboard for quick access.
? Search functionality has been improved. It is now faster.
? Added summary to the sidebars to provide better and more user-friendly information about the selected leaderboard.
? Added galleries for store items. Players can now see different screenshots for cars/tracks.
? Fixed an issue where player avatars sometimes would appear blank in the leaderboards.
? Various improvements in the backend/frontend.
Art & Art Code:
? Optimized motion blur and fixed various motion blur related issues on cars.
? Implemented a new lighting system for better illumination.
? Implemented a new car paint shader for better visuals on cars.
? Implemented a new gravel/dirt shader.
? Various art fixes & tweaks in Suzuka tracks Lakeview Hillclimb, Raceroom Hillclimb tracks, Bathurst, Raceroom Raceway tracks, Hockenheimring tracks, Monza tracks, Zandvoort and Portimao tracks.

AI:
? Various AI fixes & tweaks

More... (http://store.steampowered.com/news/10661/)