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View Full Version : Sio's Autoexec.cfg and config.cfg client side of CS:S



siosios
12-08-2008, 06:21 PM
I am posting this to show you what I have done to get the best results out of my pc.
here are the specs of my computer:

Manufacturer: System manufacturer
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Memory: 2046MB RAM
Hard Drive: 82 GB
Video Card: NVIDIA GeForce 8800 GTS
Monitor: ViewSonic VX2000
Sound Card: SB X-Fi Audio [9C00]
Speakers/Headphones: Altec Lansing
Keyboard: Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
Mouse: Logitech HID-compliant G5 Laser Mouse
Mouse Surface: wood
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.061219-0316)

now not all of you can run the same configs but i think mine would be helpful to those that know a little about thier computer.

My Configs:

Autoexec.cfg




cl_cmdrate 66
cl_updaterate 66
rate 30000
cl_smooth 1
cl_interp 0.01
//cl_crosshairscale 2000
cl_restrict_server_commands 0
cl_radaralpha 255
cl_forcepreload 1
sv_forcepreload 1
//net_maxfragments 1400
cl_interp_ratio .66
sv_client_max_interp_ratio 2
sv_client_min_interp_ratio .60

bind * "ma_say you babies cry too much STFU and play"
bind "-" "buy flashbang; buy hegrenade; buy smokegrenade"

mat_forcemanagedtextureintohardware "1"


alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"
alias graph "graph1"
alias graph1 "net_graph 1; alias graph graph2"
alias graph2 "net_graph 2; alias graph graph3"
alias graph3 "net_graph 3; alias graph graph4"
alias graph4 "net_graph 0; alias graph graph1"
bind "n" "graph"


// Quick Scope
alias +Quick "+attack2;wait;wait;wait;wait;wait;wait;wait;+attac k;-Quick"
alias -Quick "-attack2;wait;wait;-attack2;wait;wait;-attack;lastinv;wait;wait;slot1;wait;-attack2"

bind h +Quick
//////////////////////////////////////////////
// BunnyHop Alias's
alias dev1 "developer 1"
alias dev0 "developer 0"
alias spwz "+jump; wait; -jump; wait"
alias spwz1 "+right; spwz; spwz; spwz"
alias spwz2 "+left; spwz; spwz; spwz"
alias spwz3 "spwz; spwz; spwz"

// The BunnyHop
alias mw1 "-moveright; +moveleft; spwz2; -left; spwz3; -moveleft"
alias mw2 "-moveleft; +moveright; spwz1; -right; spwz3; -moveright"

// BunnyHop Switches
//bind mwheelup "mw1"
//bind mwheeldown "mw2"

//bind "space" "+jump"
alias "bhop12" "bind mwheelup mw1; bind mwheeldown mw2; bind alt norm12"
alias "norm12" "bind MWHEELUP invprev; bind MWHEELDOWN invnext; bind alt bhop12"
bind "z" "bhop12"
bind "x" "norm12"
///////////////////////////////////////////////



bind a "+moveleft; cl_righthand 0"
bind d "+moveright; cl_righthand 1"


bind / "ma_say HURRY UP AND DEFUSE THE BOMB n00b!!!!"
bind . "ma_say No Camping Pass 1:30 Plant the Bomb or ride the Midnight Express!!!!"
//bind "f7" "ma_slay #t"
//bind "f8" "ma_slay #ct"
bind = "name |W0rd|siosios™ ת/ύ"


//_personal settings

cl_crosshairscale 1900
cl_crosshaircolor 3
cl_crosshairusealpha 1
cl_crosshairalpha 255
cl_showfps 0
cl_radaralpha 255
cl_restrict_server_commands 0

// _Set graphics settings_
// _adjusts graphics settings to boost framerate_

cl_ejectbrass 0 // _disables shells flying out of guns_
cl_forcepreload 1 // _forces preload to help increase performance_
cl_phys_props_enable 1 // _disables trash and cans etc_
cl_phys_props_max 0 // _disables trash and cans etc_
cl_ragdoll_physics_enable 1 // _disables dead animations and bodies_
cl_show_splashes 0 // _disables splashes when in water_
fps_max 200 // _caps FPS_
mat_forceaniso 4 // _disables anisotropic filtering_
mat_antialias 0 // _disables antialiasing_
mat_bloomscale 0
mat_bumpmap 0 // _disables bumpmapping_
mat_clipz 1 // _disabled non visible object rendering_
mat_fastnobump 1 // _faster bump mapping_
mat_fastspecular 1 // _fast specular lighting_
mat_mipmaptextures 1 // _texture quality decreases with distance_
mat_hdr_enabled 0 // _disables high dynamic range lighting_
mat_picmip 0 // _lower texture quality--set between 0 and 4_
mat_reducefillrate 1 // _reduces shader fill rate_
mat_specular 0 // _disables specular lighting_
mat_trilinear 1 // _disables trilinear filtering_
mat_wateroverlaysize 16 // _lowers water quality_
mat_vsync 0 // _disables vertical synchronization_
muzzleflash_light 0 // _disables muzzleflash_
r_3dsky 0// _disables 3d skybox_
r_avglight 0 // _disables average lighting_
r_cheapwaterend 1 // _worse water rendering_
r_cheapwaterstart 1 // _worse water rendering_
r_decal_cullsize 2 // _lower texture quality at distance_
r_drawdetailprops 0 // _disables detail props_
r_drawflecks 0 // _disables bullet impacts_
r_dynamic 0 // _disables dynamic lighting_
r_eyes 0 // _removes eyes from player models_
r_lightaverage 0 // _disables average lighting_
r_lightinterp 0 // _disables light interpolation_
r_lod 0// _adjusts model quality--set between -5 and 5_
r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_
r_propsmaxdist 100 // _lower object fading distance_
r_renderoverlayfragment 0
r_rootlod 0 // _lower overall game detail level_
r_shadows 1 // _set to 0 to disable shadows (not recommended)_
r_teeth 0 // _removes teeth from player models_
r_waterforceexpensive 0 // _disables high-quality water_
rope_averagelight 0 // _disables average lighting on ropes_
rope_smooth 0 // _disables antialiasing on ropes_
rope_subdiv 0
rope_wind_dist 0 // _disables wind effects on ropes_

// _Set violence settings_
// _increases blood to help you see hits better_

violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

// _Set HUD and xhair settings_
// _adjusts HUD and xhair for easy viewing_

cl_crosshairalpha 999 // _bright crosshair_
cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_
cl_c4progressbar 1 // _enables C4 progress bar_
cl_radaralpha 255 // _maximum radar brightness_
cl_radartype 1 // _enables solid radar_
hud_centerid 1 // _centers player IDs_


// _Set various settings_

budget_show_history 0 // _disables history graph_
jpeg_quality 100 // _high quality screenshots_
mat_monitorgamma 1.6 // _maximum ingame brightness_
sv_forcepreload 1 // _forces preload to help increase performance_

clear

*more below*

siosios
12-08-2008, 06:21 PM
Config.cfg



unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+cjump"
bind "'" "ignorerad"
bind "-" ""
bind "." "ma_say No Camping Pass 1:30 Plant the Bomb or ride the Midnight Express!!!!"
bind "/" "ma_say HURRY UP AND DEFUSE THE BOMB n00b!!!!"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "test"
bind "=" "name |W0rd|siosios"
bind "[" "ma_say N??"
bind "]" "ma_say cl_restrict_server_commands 0 in console to join game"
bind "`" "toggleconsole"
bind "a" "+moveleft; cl_righthand 0"
bind "b" "buymenu"
bind "c" "+voicerecord"
bind "d" "+moveright; cl_righthand 1"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+Quick"
bind "i" "chat"
bind "j" "cheer"
bind "k" "+sectclr"
bind "l" "voicesw"
bind "m" "chooseteam"
bind "n" "graph"
bind "o" "shit"
bind "p" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+jump"
bind "w" "+forward"
bind "x" "mike"
bind "y" "messagemode"
bind "z" "cngmw"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "slow"
bind "F3" "cssdm_login test"
bind "F4" "cssdm_addspawn"
bind "F5" "ma_spray"
bind "F6" ""
bind "F7" "mat_proxy 0"
bind "F8" "wiretoggle"
bind "F9" "esp_menu"
bind "F10" ""
bind "F12" "admin"
bind "END" ""
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "invnext"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
cl_righthand "1 100"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cl_chatfilters "13"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "4.100000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "0"
cl_buy_favorite_quiet "1"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "1"
cl_radaralpha "255"
cl_locationalpha "150"
cl_crosshaircolor "3"
cl_dynamiccrosshair "0"
cl_scalecrosshair "3"
cl_crosshairscale "1900"
cl_crosshairalpha "999"
cl_crosshairusealpha "1"
cl_radar_locked "0"
overview_preferred_mode "0"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "0"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dust"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1.000000"
voice_enable "1"
voice_scale "0.3"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead ".1"
snd_musicvolume "0.740000"
volume "1"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "1"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "50"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
closecaption "0"
con_enable "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "1"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/evil3.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
cl_updaterate "66"
cl_cmdrate "66"
bgmvolume "1"
cl_restrict_server_commands 0
password ""
name "r00t"


enjoy
sio