siosios
07-04-2013, 08:23 AM
July 3rd, 2013 -- Ugly Baby Update -- /es4H81Qj
Michael here! This update is filled with things that you guys have been asking for, so I hope youre happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really dont mean it like that, though.)
FILEBROWSER: ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF?
NEW MENU: Ive done a quick overhaul of the main menu. Its still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but its the start on my thoughts of how Azumi will interact with data before and after her jumps.
BUG FIXES: Weve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us know if youre back in the action. I also snuck a little optimization in there when Dave and Ichiro werent looking.
With this update, there are no immediate changes to gameplay or level creation. Were planning on hunkering down for the next few weeks to try some different gameplay ideas that weve been cooking up. Many of them are inspired by the amazing conversation thats been going on, so keep on talking to us!
As always, tell us what you love, what you hate, and what third question I should have finished this post with.
http://storefront.steampowered.com/v/gfx/apps/15540/capsule_231x87.jpg (http://store.steampowered.com/app/15540/)
More... (http://store.steampowered.com/news/11025/)
Michael here! This update is filled with things that you guys have been asking for, so I hope youre happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really dont mean it like that, though.)
FILEBROWSER: ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF?
NEW MENU: Ive done a quick overhaul of the main menu. Its still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but its the start on my thoughts of how Azumi will interact with data before and after her jumps.
BUG FIXES: Weve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us know if youre back in the action. I also snuck a little optimization in there when Dave and Ichiro werent looking.
With this update, there are no immediate changes to gameplay or level creation. Were planning on hunkering down for the next few weeks to try some different gameplay ideas that weve been cooking up. Many of them are inspired by the amazing conversation thats been going on, so keep on talking to us!
As always, tell us what you love, what you hate, and what third question I should have finished this post with.
http://storefront.steampowered.com/v/gfx/apps/15540/capsule_231x87.jpg (http://store.steampowered.com/app/15540/)
More... (http://store.steampowered.com/news/11025/)