Dota 2 Workshop Tools Alpha Update - August 25th, 2014

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Dota 2 Workshop Tools Alpha Update - August 25th, 2014

    • Fixed bug where the mini-map image generation did not correctly respect the mini-map bounds entities in all cases
    • Fixed bug with clouds showing up in mini-map images
    • Fixed bug with npc_dota_base entities not displaying correct orientation in Hammer
    • Fixed crash when item socket info was missing
    • Fixed occasional crash clicking the compendium 'Learn More' button
    • Fixed a crash when bots were playing heroes with modified abilities
    • Added many new modifier events to the data driven ability system: OnAttack, OnAttackFailed, OnAttackAllied, OnCreated, OnProjectileDodge, OnEquip, OnOrder, OnUnitMoved, OnAbilityStart, OnAbilityEndChannel, OnStateChanged, OnRespawn, OnSpentMana, OnTeleporting, OnTeleported, OnHealthGained, OnManaGained, OnHeroKilled, OnHealReceived
    • Fixed a crash bug with data-driven items with auras
    • Can now use %attack_damage in data-driven abilities to get the damage an attack has inflicted
    • Exposed SetAcquisitionRange in script which can now be used to control the aggro range of units
    • Added "npc_kill" as a cheat console command
    • Base strength, agility and intellect can now be set to zero on custom units
    • Added table-based NPC spawn function CreateUnitFromTable to allow arbitrary entity keyvalues
    • Exposed the ParticleManagerestroyParticle call
    • Think functions now get the entity as a parameter
    • Changed dota_player_used_ability to use PlayerID as an argument to conform with other events and the documentation
    • ScriptedSpawner now spawns units on the same team as the spawner itselfFixed bug where units could be stuck inside a point_obstruction when toggled on. New behavior will push units to a clear space if caught inside when enabled



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