Dota 2 Workshop Tools Alpha Update - August 28th, 2014

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Dota 2 Workshop Tools Alpha Update - August 28th, 2014

    • Screen-space particles now render properly
    • Fixed a crash in sound playback while playing custom games
    • Fixed crash on some Spirit Bear abilities
    • Fixed crash with data-driven modifiers when script doesn't provide a valid name
    • Fixed Hammer crash when right clicking on an empty tile set slot
    • Changed a configuration file fatal error to a warning
    • Fixed a crash when updating inventory slots
    • Disabled currently unsupported save/restore commands
    • Fixed bug with the HeroMiniMapIconScale key of the dota_custom_game_events entity that caused the hero not to appear in the mini-map
    • SetMinimapHeroIconSize is now SetMinimapHeroIconScale for consistency
    • SetAnnouncerDisabled Lua call and DisableAnnouncer field on dota_custom_game_events to disable announcers.
    • Damage action can now have a CurrentHealthPercentBasedDamage or MaxHealthPercentBasedDamage key, which causes percent based damage.
    • Added SetFixedRespawnTime Lua call and FixedRespawnTime field on dota_custom_game_events to override hero respawn timer.
    • Added a console command lua_report_memory to report the memory usage of scripts.
    • HasInventory key now applies to more types of npc.SetThink will now use the function name as a default context name if the think context name isn't specified.



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