Team Fortress 2 Update Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2 Update Released

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Fixed Crasher's contract objective pointing to the wrong map
    • Fixed the Escape Hell contract objective not triggering on some maps
    • Fixed a materials problem with the More Gun Marshal
    • Fixed a materials problem with the Ghoul Blaster war paint
    • Fixed overlapping character audio during some of the new taunts
    • Updated ctf_crasher
      • Fixed some instances of the announcer being interrupted by casual mode lines
      • Cleaned up some logic safeguards that have proven unnecessary post-release
      • Fixed giant deaths despawning pumpkin bombs
      • Fixed nag lines not properly disabling on first flag pickup
      • Extended non-buildable area around flag to prevent blocking giants

    • Updated koth_sawmill_event
      • Fixed a bug where players could be stuck with low-gravity
      • Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit



    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...