Team Fortress 2 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2 Update Released

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Updated koth_sawmill_event
      • Fixed missing model and material

    • Updated pd_farmageddon
      • Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
      • Added custom announcer lines for gargoyle spawn

    • Updated zi_atoll
      • Significantly reduced strength of trigger_push in water
      • Adjusted trigger_push entities on trees
      • Improved clipping/collision on wood plank structures
      • Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
      • Reduced file size of map



    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Updated koth_sawmill_event
      • Fixed missing model and material

    • Updated pd_farmageddon
      • Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
      • Added custom announcer lines for gargoyle spawn

    • Updated zi_atoll
      • Significantly reduced strength of trigger_push in water
      • Adjusted trigger_push entities on trees
      • Improved clipping/collision on wood plank structures
      • Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
      • Reduced file size of map



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