Sword of the Stars II: Lords of Winter Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sword of the Stars II: Lords of Winter Update Released

    Known Issues
    - Drones cannot be designed.

    Fixes
    - Many additions to the Defense Manager, which has now been renamed to Battle Manager.
    - Fixed a crash with weapons doing half a population damage.
    - Fixed a crash with the locust updating its turn.
    - Fixed crash in Starmap that could occur when changing between maps in game setup quickly.
    - Fixed a crash during saving if using unique extended characters as part of your profile name.
    - Fixed a crash associated with the admiral trait True Grit.
    - Interaction with COL weapons temporarily disabled while fixing crash in Design Screen.
    - Added stance control for ships in formation in combat.
    - Re-implemented trade layer.
    - Bankruptcy system now in effect.
    - Biome-colonizers now active.
    - Increased sensor ranges.
    - Improved Leviathan class death sequences.

    - Fixed a bug where station upkeep was not being deducted from savings.
    - Fixed a bug where prototype costs were not being applied to savings.
    - Fixed some issues with misnamed event images.
    - Fixed an issue where dragging and dropping fleets could in some cases duplicate them.
    - The game will now only keep the most recent set of log files. Old copies will be automatically deleted.
    - Improvements and a handful of fixes made to the meteor shower random encounter.
    - Fixed an issue that allowed trade points to be reused in a trade round.
    - Made some optimizations to the gathering of planet/system data for the budget.
    - Made some optimizations to the gathering of data for players with combat assets.
    - Fixed an issue where weapons and modules could display with incorrect materials.
    - Swapped battlerider reserve and wing/squad slots to make use clearer.
    - Added tooltips to rider squad/wing/reserve buttons.
    - Added trade view overlay elements to star map drawing, first pass.
    - Combat entrance transition now active.
    - Added improved visual cues when dropping into and out of accelerated time in combat.
    - Fixed a variety of issues with battle rider behavior in combat.
    - Fixed incorrect asteroid monitor locations in combat.
    - Fixed broken images in the encyclopedia.
    - Tweaked stats of engine sections.
    - Removed items in the Starmap Lobby will no longer remain selected.
    - Fixed an issue where double the number of riders were being loaded into combat.
    - Fixed an issue where riders would detonate instead of returning to tender.
    - Fixed an issue where mounted riders could prevent ships from rotating.
    - Tweaks to many ship sections, stations, weapons and related art.

    Additions
    - New politics section added to encyclopedia.
    - Added new star maps: Wave (3) and Big Disc (
    - Added player details to the server browser.
    - Added trade view filter to the star map.



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