King Arthur 2 Update Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    King Arthur 2 Update Released

    Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

    Major changes include:

    King Arthur II – The Role-playing Wargame v1.1.01

    - Fixed issue with armies spawning on top of each other with no deployment
    - Fixed stone circle teleporting, both in main and prologue campaign
    - Fixed loops, incorrect texts and other bugs in quests
    - Fixed issues with diplomatic actions
    - Changed spell penetration level for several spells (e.g. Meteor Strike, Enchanted fog)
    - Decreased effectiveness of Resurrection spell to reasonable level
    - Decreased combat stats of Changeling/Sidhe units to reasonable levels
    - Fixed emergence order of Shard abilities
    - Fixed difficulty level issues in regard the Mad Emperor’s army
    - Casting unit abilities applies to all units selected
    - Improved general game performance, added option to disable multi GPU optimization
    - Other minor bug and balancing fixes

    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...