Jagged Alliance: Back in Action Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Jagged Alliance: Back in Action Update Released

    V 1.06

    - Fixed tank explosion played in a loop
    - Fixed target for repair / heal not being accessible for mechanic / healer
    - Cone preview is visible when changing stance or turning merc in command mode
    - Additional target points on torso and head added to make aiming more flexible and critical headshots being less likely
    - Fixed locations being inaccessible when defender count is zero
    - Fixed crashes on combat start due to level loading without adding player squad
    - Enforcing low terrain quality mode when free graphics card memory in high quality mode would be below 128MB
    - Fixed tooltips on character portraits and quickslots
    - Fixed blocked path on Overland_11



    More...
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