Dota 2 Update - March 1, 2012

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Dota 2 Update - March 1, 2012

    GAMEPLAY
    - Added Bane!
    - Added Co-op matchmaking games versus bots.
    - Fixed bug with kill credit when illusions get the kill.
    - Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.
    - Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.
    - Fixed bug with Astral Imprisonment disappearing from invisible units.
    - Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).
    - Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss
    - Enabled Outworld Destroyer in Captain's Mode.
    - Restored previous Blink double click behavior.
    - Fixed Courier Speed Burst canceling Transfer Items.

    UI
    - Fixed dragging an item from the courier to a hero's inventory not combining an item properly.
    - Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).
    - Selling items no longer factors into gold-per-minute.
    - Added an option to autoselect summoned units and illusions to the game settings.
    - Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.
    - Fixed bug with moving the camera and creating selection windows while in spectator chase cam.
    - Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).
    - Fixed some game interface settings not saving.
    - Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.
    - Added specular, texture quality, and render quality to video settings as performance trade-offs
    - Various improvements to unit selection/targeting feedback
    - Increased maximum number of people in each chat channel.
    - Accepting a game invite via Steam will join that person's party.
    - Ignore/unignore options now shown for friends in the main menu.

    VISUALS
    - Added a number of aura effects.
    - Fixed Tiny's tree not being properly equipped in his stone grip.
    - Fixed an issue where hero movement would stutter on some network connections.

    AUDIO
    - Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.

    BOTS
    - Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.
    - Improved bot last-hit logic.
    - Bots will now deny using the same logic they use for last-hitting.
    - Bots now last-hit and deny while farming a lane, just as they do during the laning phase.
    - Fixed issues with loadouts of Bane, Kunkka, and Sniper.
    - Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.
    - Bots will stop farming just for buyback when they have 1.5x their current buyback cost.
    - If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value.

    More...
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