Sword of the Stars II: Lords of Winter Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sword of the Stars II: Lords of Winter Update Released

    r19983b
    -----

    Critical Fixes:
    + Fixed crashes from indy demands when they do not have a value to select.
    + Fixed a possible crash with pirate-related combat.
    + Fixed a Hiver pathing crash related to retreating.
    + Fixed a plague-related crash.
    + Fixed an emitter-related crash in combat.
    + Fixed all strategic turn-related multiplayer sync issues.

    Other Fixes:
    + Fixed Scansats and Dronesats not appearing in defense manager widget.
    + Added Battlerider Sats to defense manager.
    + Fixed biome colonizers from hurting biosphere when terraforming.
    + Fixed independents with "RandomOrbital" as their homeworld names.
    + Indy factions now only get one faction type per star system per game.
    + Zuul are no longer able to initiate trade treaties with other factions.
    + Fixed a miscalculation with the tax rate slider.
    + Enabled Diplomacy Interactions on Independent Races you have
    completed a study on.
    + Made Survey Button in Independent Study Complete Dialog more clear.
    + Tribute stations now unlock the trade view for Zuul.
    + Star systems now show an effect where recent combats have occurred.
    + Building a science station at an independent world now unlocks a
    special research project.
    + Players may no longer repair using enemy systems.
    + Fixed an edge case for when stimulus rolls tried to use data about a
    player's homeworld that did not exist.
    + Alien habitation modules now increase RDP.
    + Indy players who lose their colonies are now eliminated from the game.
    + Studied asteroid monitors are now moved into the defense fleet of
    the star system/player and will properly function in combat.
    + Modules now yield repair point bonuses.
    + Fixed some defence platforms not being recognized or added to the
    defense widget.
    + Fixed known combat zone reassignment issues.
    + Addressed fleet reassignment and naval support capacity issues.
    + Fixed localization names for interceptor missiles.
    + Fixed some overlap/string cutoff issues in UI.
    + Fixed various UI issues in the diplomacy screen.
    + Splinter factions now display the correct avatars.
    + Fixed an issue where splinter factions and easter eggs could show up
    as diplomatic entities.
    + Fixed an issue preventing engagement of Hiver gates.
    + Players are now awarded bounties for destroying pirate ships.
    + Neutral indy factions no longer prevent colonization.
    + Friendly Asteroid Monitors now appear in the defense manager.
    + Fixed an issues where the news events were not displaying correctly
    for the current turn.
    + Fixed the Line Abreast formation in the fleet manager.
    + Fixed some known turret arc issues.
    + Fixed known issue where heavy turrets on Zuul Armada section not
    tracking or firing.

    Known Issues:
    - A network sync error may occur with combat rounds involving 3 or more players.



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