Dota 2 Test Build Update - March 21, 2012

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Dota 2 Test Build Update - March 21, 2012

    GAMEPLAY
    - Added Lycan!
    - Enabled Shadow Demon in Captain's Mode.
    - The Stable version is now updated to the Latest version.
    - Added All Random game mode for private lobbies.
    - Alchemist: Fixed Acid Spray killing couriers.
    - Batrider: Fixed Flamebreak not having an aoe targeting cursor.
    - Beastmaster: Fixed Wild Axes killing couriers.
    - Bounty Hunter: Fixed illusions procing Jinada's critical strike.
    - Clinkz: Fixed a bug with level 2 Death Pact not gaining the .5% damage buff.
    - Mirana: Fixed Arrow getting blocked by Linken's Sphere.
    - Morphling: Added timer to Replicate that shows up as a buff.
    - Outworld Destroyer: Fixed Astral Imprisonment stealing Intelligence from illusions.
    - Outworld Destroyer: Fixed Astral Imprisonment being castable on Warlock Golem.
    - Queen of Pain: Fixed being able to dispell Shadow Strike
    - Razor: Fixed Static Charge damaging friendly units and towers. Note that towers can still proc the ability.
    - Razor: Fixed Static Link damage from being purgable.
    - Shadow Demon: Fixed attack animation time
    - Shadow Shama: Fixed Serpent Wards having instant attack point (instead of 0.3)
    - Storm Spirit: Fixed attack projectile speed
    - Sven: Fixed Storm Bolt not stunning nearby targets if the primary target became magic immune while the projectile was traveling.
    - Venomancer: Fixed being able to dispell Venomous Gale, Poison Sting and Poison Nova
    - Warlock: Fixed Golems having incorrect magic resistance.
    - Weaver: Fixed Time Lapse forgetting its history when upgraded
    - Witch Doctor: Fixed Death Ward projectile speed being too slow
    - Fixed Diffusal Blade's mana burn effect going through Magic Immunity.
    - Units that are smoked can now be revealed by magic immune enemies.
    - Fixed some abilities having incorrect durations against creep heroes (like Dismember).
    - Fixed Disruption being castable on Warlock's Golem.
    - Fixed gold over time being very slightly off sometimes.
    - Fixed Smoke of Deceit not showing movement speed in the stats area
    - Fixed Fountain projectile speed being too fast
    - Fixed Furbolg attack point being too high
    - Fixed Black Drake projectile speed being too fast

    UI
    - Added setting for ambient creatures in the Advanced Video Settings.
    - Advanced Video Settings is now versioned and will automatically update this release
    - Undroppable items are no longer put in the stash when near the fountain.
    - Items will no longer move when they are attempted to be picked up by a unit with a full inventory.
    - The courier can no longer pick up certain items (Aegies, Rapier).
    - Hooked up XP graph button.
    - There is now a different ring effect for the primary unit when you have multiple units selected.
    - Fixed second courier not being controllable if enabled by a courier
    - Fixed bug where you could cast your ultimate by pressing either the Ability 4 or Ability 5 keys, on a 4 ability hero.
    - Added setting to draw hero icons as default in the minimap. Alt will show X's and O's.

    BOTS
    - Increased bot ability usage reaction time by about 50%.
    - Fixed bug where bots would pick up or destroy teammates' items on the ground.
    - Increased bot desire to defend their base.
    - Fixed nasty bug that would often cause bots to idle in their current location when wanting to go defend.
    - Bots now get an added desire to attack a hero that Bane has Gripped.
    - Bots no longer random their heroes. They will now try to build a somewhat reasonable team comp based on hero role, stuns, and melee/ranged, and do so over the entire hero selection phase.
    - Reworked bot lane selection logic. They should be smarter about which lanes they select, and who they pair with.
    - Changed how human pings affect the bots' desires to push/defend. Should be more consistently powerful now.
    - Bots in lanes with carries will try to avoid stealing their farm.
    - Fixed a few cases where bots would oddly try to cast abilities at neutral creeps (such as when pushing or defending a lane).

    VISUALS
    -Improvements made to some of Shadow Demon's effects.

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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