Nuclear Dawn Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Nuclear Dawn Update Released

    Nuclear Dawn Update 6.2
    New Features:
    - Added new commander research items
    - Player Boost I, II, and III
    - Structure Boost I, II, and III
    - Commander Abilities II and III
    - Added support for giving default commander orders to whole team.
    - Added support for squad-only chat (default I).
    - Added new portable Radar Kit item for Support BBQ.
    - Places on ground like ammo or health kit.
    - After deployment, it extends radar range, uncovering units and structures in fow.
    - Lasts after death, but can be destroyed by enemy (will disappear on class change).
    - Added Play Now feature to allow quick joining into an optimal server, considering ping and player count.
    - Added optional compass display to HUD.

    Other enhancements
    - Added Game Guide button to main menu.
    - Added game instructor tip for transport gate teleporting.
    - Players calling artillery strikes, rather than current commander, now get credit for kills.
    - USE key can now be used anytime while inside of a transport gate, rather than needing to face it.
    - Enabled server mp_unbalance_limit convar.
    - Round end team swap notification is now more visible.
    - Updated localizations.

    Balance Changes
    - Effects of armory research are now suspended if all of your team's armories are destroyed or sold (build another for all to reactivate).
    - Transport gates can no longer be manually powered down to prevent griefing by commander.

    All Maps
    - Added/tweaked light glows and environment sun.
    - Fixed several spots where the commander was able to build outside of the map.
    - Improved guardtower collisions.

    Clocktower
    - Fixed getting stuck near the Consortium base.
    - Fixed a few small issues throughout the map.

    Downtown
    - Decreased HDR.
    - Improved collision for the broken train.
    - Fixed trains clipping through each other in the trainyard.

    Hydro
    - Blocked ability to build structures on the ramp near the turbines.

    Oasis
    - Fixed missing spot overlays
    - Increased lightmapscales on some walls for higher quality shadows.
    - Updated loading screen.

    Oilfield
    - Fixed not being able to climb on the ladder of the broken tanker truck.
    - Improved bot nav mesh.

    Silo
    - Improved submarine bridge collision.

    Other Fixes
    - Fixed crash when changing certain video options.
    - Fixed a case where commander would be unable to set a spawn location as default.
    - Fixed thermal vision staying enabled when entering commander view.
    - Fixed IP bans not applying to RCON access.
    - Fixed case where armory research buttons could be mirrored on transport gate.
    - Fixed players under hypospray effect getting healed by commander heal ability.
    - Fixed REDs being undetonatable after ninth RED is placed.
    - Fixed tutorial noting incorrect weapon slot key for sidearm.
    - Fixed being able to use the command bunker console while in exo suit lockdown.
    - Fixed possibility for teleport to send player to nearby enemy gate.
    - Fixed issues with certain gizmos not functioning properly - Smooth Operator, Siege Specialist, Melee Specialist, Advanced Munitions.
    - Fixed glitch on Career panel where gizmo tooltip could appear over top of Achievements or Extras tab.
    - Fixed radar structure still functioning when powered down.
    - Fixed being able to change class in powered down armory.
    - Fixed being able to teleport from powered down tgates.
    - Fixed always getting Playground Bullies achevement if clan set.
    - Fixed Traitor achievement being unachievable.
    - Fixed progress bars for Running Up and Charging In achievements being off by an order of magnitude.
    - Fixed rare care where a player could spawn with partial hud and unable to move.
    - Fixed viewpunch being applied to meleed teammates.
    - Fixed round-end clan achievements not being awarded on enemy surrender.
    - Fixed training graduate achievements not being granted - related achievements will be granted on load if you've completed the courses.
    - Fixed Charging Up achievement using meters sprinted instead of meters ran.
    - Fixed some achievement icons not displaying properly.

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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