Sins of a Solar Empire: Rebellion Beta Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sins of a Solar Empire: Rebellion Beta Update Released

    Today Stardock Entertainment and Ironclad Games are pleased to release the first update for Beta 2 of Sins of a Solar Empire: Rebellion to testers via the Steam client.
    NOTE: THIS UPDATE IS NOT SAVE GAME OR REPLAY COMPATIBLE WITH PRIOR VERSIONS.
    Here's the list of the latest changes:

    [Graphics]
    ? Added full quality intro video.
    ? Fixed bug with Fracture ability particle effects so they will now display on all affected ships.
    ? Fixed null pointer crash with the shadow system.
    ? Fixed bug that caused ships to disappear.

    [ Gameplay ]
    ? TEC Loyalists
    o Fixed bug that allowed TEC Loyalists to use Pirate Mercenaries on their Broadcast Center.
    ? Advent Loyalists
    o Increased Acclimation of Will to two research levels; per level increase changed from 0.10 to 0.25.
    o Assimilated Populace moved to Diplomacy tree; reduced from Tier 5 to 3; requires sufficient labs to function.
    o Confluence of the Unity per level value increased from 0.10 to 0.25.
    o Coward's Submission moved to Defense tree; reduced from Tier 6 to 4; pre-requisite tech removed.
    o Global Unity reduced from Tier 5 to 4; added additional research level; pre-requisite tech removed; and now requites sufficient labs to function.
    o Planet for a Planet Tier increased from 2 to 3.
    o Fixed bug with Suppression Aura that would let it persist on ships captured with Subjugation.
    o Global Unity should now affect newly colonized worlds. Culture caches are updated again upon colonization.
    o Updated Coronata Titan's ultimate ability, Repossession, to not work against Capital Planets or the Artifact planet (i.e., Occupation Victory).
    ? Advent Rebels
    o Cleanse and Renew moved to Military tree; Tier increased from 4 to 5.
    o Expulsion moved to Defense Tree; Tier reduced from 5 to 4.
    o Mass Communion per level increased changed from 25% to 40%.
    o Protection of the Unity moved to Defense tree; Tier changed from 7 to 1; updated to 3 levels at 33% each; now requires sufficient labs to function.
    o Reanimation Tier reduced from 4 to 2; now requires sufficient labs to function.
    o Return of the Fallen Tier reduced from 4 to 1; now requires sufficient labs to function.
    o Fixed bug with Reanimation that prevented it from cloning destroyed enemy ships.
    o Fixed bug with Return of the Fallen that prevented it from resurrecting destroyed ships.
    o Updated Chastic Burst to affect Starbases.
    o Updated Wail of the Sacrificed to affect Starbases.
    ? General
    o Multiplayer


    More...
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