Sword of the Stars II: Lords of Winter Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sword of the Stars II: Lords of Winter Update Released

    r21284c
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    Critical fixes:
    + Fixed a new core bug that was leading to AI expansion, design and
    fleet composition issues.
    + Fixed a crash that might occur if a homeworld was eliminated.
    + Fixed an admiral and Suul'ka related crash.

    Other fixes:
    + Fixed a rendering error that was causing particle effects to LOD out early.
    + Fixed a bug that was allowing players to see enemy systems if they
    had naval stations.
    + Fixed hiver gate, badge icon, naval icon and homeworld effect
    persistence upon re-entering the star map.
    + It is now possible to build stations in independent systems.
    + Fixed a case where a player could attempt to send two colonization
    missions to a system with one habitable planet.
    + Fixed an issue that was preventing the star system tool tip from
    appearing in the first few turns.
    + Fixed an issue that was making clicking to zoom in on a fleet tricky.
    + Fleets no longer disband automatically when relocated unless there
    is not enough support capacity available.
    + Fixed an issue that was causing Suul'ka to bore node lines.
    + Station retrofit now has a scrollbar for weapon lists.
    + Fixed the issue that was preventing freighters from moving in combat.
    + Recent survey effects are now excluded from your own systems.
    + AI now retires obsolete designs.

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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