Sniper Elite V2 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Sniper Elite V2 Update Released

    SEv2 Update 1.04: 29th May 2012


    New Features/Content:

    - 2 new Multiplayer maps available for DM and TDM:
    * Coast
    * Graves
    - Command Line Options added to fix/diagnose/workaround various issues customers are having:
    * "-nosound" - disables all sound.
    * "-novid" - disables all movie playback.
    * "-60hz" - should now clamp to 60Hz in all cases.
    * "-RV6xx" - for older ATI chipsets (for example, Radeon HD 3650) as a workaround for a driver crash in some areas (such as Facility - level 3).
    - New server option: Headshot Only (AKA: Power 10)
    - New server option: Sudden Death
    - New server option: Team Autobalancing
    - Voice-comms mute via the console ("Voice.Mute" and "Voice.UnMute" with a substring of player name).
    - Console available on Ctrl-Tab as well as the grave key for non-US-English keyboard configurations.
    - In-game "swap team" button for balancing.
    - Players remaining on the loading screen, or not respawning, for more than 3 minutes after game has started will now be kicked.
    - Spawn-point evaluation changed to try to prevent spawning behind the enemy in Multiplayer.
    - Coop Lobby chat in place.
    - Added Compute Shader versions of HDR Bloom and Depth of Field effects for DX11 hardware.
    - Added Supersampling option for top-end graphics cards. Choose between Off (default), 2.25x and 4.0x supersampling. This can be used in conjunction with existing Anti-Aliasing options.
    - Added Advanced Shadows option - this enables contact hardening shadows on DX11 hardware.


    Fixes:

    - Fixed issue with black square occasionally displayed when destroying explosives.
    - Tweaks to the following maps:
    * Opernplatz (Multiplayer only)
    * Kreuzberg (Multiplayer only)
    - Various voting improvements in Multiplayer.
    - Partial fix to fix grenade throwing during periods of high-latency in Multiplayer.
    - Fixes to tagging when joining a Multiplayer game-in-progress.
    - Panzerfaust kills now counted against the career stats.
    - Partial fix to solve people seeing different servers when refreshing the server-list.
    - Partial fix to prevent graphic card overheating while game is minimised.
    - Successfully completed Overwatch missions can now be retried.
    - Various server browser fixes:
    * Longer search times
    * More search results allowed
    * Fixed flickering text while scrolling with the mousewheel


    Dedicated Server improvements:
    * Invites to dedicated servers fixed.
    * There is a new console command "Server.Say" which can be used to send text chat from the dedicated server.
    * Dedicated server logs more game information.
    * The console command reference has been updated.
    * The example server config file has been updated.


    If you encounter problems, please contact us on: Sev2_support@rebellion.co.uk.



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