AirMech Beta Update released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    AirMech Beta Update released

    AirMech Version 11669



    Updates:

    - New Warthog Variant: Pirate

    - Switched guns/armor passive abilities of the Striker and Warthog

    - Striker now has Air-to-Air Homing Rockets Ability when in Air Mode (replaces the Air Shield Ability)

    - Striker missile base damage set to 60

    - New Collection UI that shows all the items in your inventory (under the Social t

    - New Gameplay tips appear when waiting to respawn

    - Stasis fields now affect grounded AirMechs

    - Creep spawns from Level 0-2 now have Light Armor. Level 3 Creeps have Medium Armor

    - New Guardian Ability icon

    - Made self destruct blast damage not hurt allied team objects



    Bug Fixes:

    - Fixed the description numbers of the gun passive ability

    - Fix for the respawn cooldown timer and gameplay tips displaying when spectating a game

    - Fix for simultaneous respawning messing up respawn display counters

    - Fixed a bug where the promo images would sometimes appear over the lobby ui

    - Fixed a bug where Boomers would attempt to go after mines and CTF core units

    - Fixed a bug where Boomers would stutter when team had map control

    - Fixed a bug where AI would attempt to destroy mines and CTF cores

    - Fixed a bug where the player’s AirMech would get stuck firing if they clicked on the power station/outpost icons

    - Fixed a bug where the main weapon audio would sometimes play over the secondary ability audio




    More...
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