Serious Sam 3 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Serious Sam 3 Update Released

    Update 171822

    - Prepared everything for Steam Workshop support.
    - Added Bulgarian locale.
    - Fixed a crash occuring on server if a client equips sledgehammer, climbs onto a ladder and disconnects while still on the ladder.
    - Fixed a crash on dedicated server occuring in coin-op if a game ends with all players disconnected.
    - Fixed another way to get out of map on Medina.
    - Mirror reflections are now disabled at low GPU quality.
    - More optimizations on OpenGL (GLSL) shaders.
    - Glowing in menu is now disabled on OSX and Linux platforms, and on 'lowest' GPU quality preset.
    - Updated fbx import-export interface to make it accessible from the model editor.
    - SeriousEditor: Fixed crash when trying to solve solution which doesn't have lightmaps' dimensions of power of 2.
    - SeriousEditor's file open dialog is now better at handling files with weird path formats (mixed slashes and backslashes, dot-dots...)
    - Updated browser list control to display green checkered background for files without a catalog index.
    - Voice chat now also works via OpenAL, if enabled via svm_bOpenALVoiceRecording. It is enabled by default on Linux, but disabled by default on OSX, because OpenAL recording is broken in most OSX versions.

    More...
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