Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


    Source Engine Changes (TF2, DoD:S, HL2M)
    • Fixed a bug that was causing intermittent lag spikes for Linux dedicated servers
    • Fixed a crash while command-tabing on Mac in fullscreenFixed not running on Mac OSX 10.5.8


    Team Fortress 2
    • MERASMUS! has leveled up at WizardCon!
      • "The Skull Island Topper" now tracks the highest level of Merasmus the owner has helped defeat
      • Increased Engineer, Scout, Pyro and Heavy damage against Merasmus
      • Increased Soldier and Demoman damage against Merasmus while he is in hiding

    • Saxxy Awards submissions are now being accepted for the Replay category via the in-game YouTube™ uploader
    • Fixed the Heavy not playing the correct audio when equipping all of the Grand Duchess items
    • Fixed the Grand Duchess items not being groupped as an item set
    • Fixed a bug that allowed spells to be applied to base items
    • Added zombie character images and a new Halloween background for the main menu
    • Beta version of new item import tool, available in game in the Steam Workshop submission process
    • Fixed Mann vs. Machine robots not taunting when they level up while carrying the bomb
    • Updated the health bar for Merasmus and MonoculusAdded more credits to Caliginous Caper, Wave 666



    More...
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