Revelations 2012 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Revelations 2012 Update Released

    Revelations Version 12.1 Update:
    -Fixed Z-clip issues that were showing up on released maps
    -Fixed Skybox Fog artifacts with new fog implementation
    -Fixed Hangup on Game Ending after Credits
    -Fixed Wounds disappearing on ragdolls after melee kills
    -Fixed Checkpoints not giving correct weapons after campaign transistions
    -Fixed Rescue Huts not giving correct weapons on revive
    -Fixed Huge Spawns that would occur after checkpoint restart
    -Fixed Game Crashes when trying to spawn non-Revelations Weapons
    -Fixed Bots not moving out of Kulkulkan poison attacks
    -Fixed Story Intros not playing on campaign transistions
    -Fixed Infinite ammo secondary fire bug
    -Fixed Energy Gun particle artifacts reported on older pcs
    -Fixed Vixen Staff not removing itself after Vixen Death
    -Fixed Keybinds that were reported not working with the new Gun system
    -Added New Powerups Berserk and Haste to Campaign maps
    -Added New Secondary Blast Attack



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