Serious Sam 3 Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Serious Sam 3 Update Released

    Build 173936 for Serious Sam 3 is released.

    - Linux: Various fixes for visual artefacts caused by GPU resource corruptions that happened when game was minimized, alt-tabbed or otherwise lost focus.
    - Faster switching into game after Alt-Tab, and changing Gfx APIs.
    - Linux: Outdated driver versions are now reported to user on Linux.
    - Linux: Fixed zombie processes sometimes being left over by the game.
    - Fixed problem where correct video mode wasn't started when changing back to game (via alt-t if cvar 'gfx_iAPI' is set to gfx API that is not actually supported by the platform.
    - Added CPU name detection and output to console.
    - For detecting GPU vendor and device ID under Linux, "lspci" external command is now used instead of "libpci" interface.
    - OSX: Some fixes for handling of gained/lost keyboard focus.
    - Prevented possible application crash that may occur during Steam Workshop sync IO failure.
    - Handling of GPU synchronization (if gfx_iFinish>0) is now more responsive. It would sometimes cause stuttering previously.
    - FPS counter variation is now also displayed (minimum and maximum frame rate for last refresh interval). Controlled via 'prf_bShowFPSVariation' cvar. (Default is on.)
    - Fixed crash at start if Steam is running in offline mode.
    - Mouse is no longer confined to window after alt-enter.



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