Endless Space Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Endless Space Update Released

    LIGHTS OF POLARIS (1.0.45)

    CHANGES AND ADDITIONS
    - New balance of Factions traits (first pass).
    - Added abilities tree pictures for each hero class in "inspect" panel.
    - Added Steam cloud management system for saves.
    - New game introduction panel.
    - Added a new hero from minor faction.
    - Added a new natural Wonder with associated FX on planet.
    - Some additional texts translated in RUS/POL/ITA/GER.

    STEAM ACHIEVEMENTS
    - Added new Steam achievements including [G2G] Votes:
    + Marco Polo with Tentacles / Have a Trade Route with every other system in the galaxy [Nosferatiel]
    + Alien and Eve / Colonize a Garden of Eden [groovytadpole]
    + Cake? / Clone Galdos AI [Adder]
    + There's no Place like Home / Terraform a planet to your home planet type [EvilTactician]
    + There can only be One / Be the only remaining empire in a game with 8 starting empires [Monthar]
    + Cultural Assimilation / Envelop another empire's system in your Influence Area [FreeMarket]

    EVENTS
    - Added exploration events flag option to remove the visual feedback in the galaxy view.
    - Removed exploration and random events making spawn pirates when the "no pirates" options is enabled.

    BATTLES
    - New pre-battle cards selection system with adapted GUI and report panel [G2G vote]
    - AI can use retreat cards now (not allowed to pirates however).
    - New weight-balance of battle cards for AI use.
    - Added a new option in game options to enable or not the manual battles.

    MULTIPLAYER
    - Players (including host) now forward orders to themselves instead of treating these locally.
    - Fixed wrong construction gets canceled/bought out leading to desync.
    - Fixed construction UID mismatch leading to desync.
    - Fixed fleet's orbit assert.
    - Fixed an issue where AI tries to buy out infinite improvements.
    - Fixed loading issue to MP session when pressing cancel after "Connecting to server" message appeared.
    - Fixed an issue when a client quits a session in progress then he will not be able to rejoin from the server list, since the session will no longer be displayed.

    FIXES
    - Fixed an issue where Dust miser and co-opetition corporate hero abilities effects were mixed-up.
    - Fixed an issue where debug could be noticed on the battle notification.
    - Fixed an issue where the selfish dust bonus of the dust rain event was not displayed in the dust income summary tooltip.
    - Fixed an issue where the effects from exploration and random events were not properly applied after reloading a save.
    - Fixed some issues of GUI and localization.

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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