Ace of Spades Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Ace of Spades Update Released

    Update Notes 18th January 2013
    Build 2089

    Crashes/Freezes
    ? Further fixes for crashes that occur during gameplay and loading screens
    ? A fix for incompatibility with AVG has been added.
    ? Improvements to how the game now handles destruction of large objects
    ? Fixed a crash related toclicking the Ranked Match button on the main menu


    Balancing/Gameplay
    ? When Zombies are killed they no longer spawn where they die
    ? Some improvements to map specific spawn points
    ? The player can no longer move faster by jumping or falling when carrying game mode objectives
    ? Improvements to placement of individual blocks
    ? Further improvements to Constructs to prevent players from becoming trapped
    ? Sniper Rifle fix for accuracy at distance
    ? Land Mines can now be destroyed by direct weapon fire


    Graphical/HUD
    ? Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly)
    ? Additional graphics settings have been added to the settings menu
    ? Some improvements to ATI graphics card compatibility
    ? On the choose match screen the correct minimap is now shown for Double Dragon


    User Interface
    ? Minor improvements to menu screens


    Language Specific

    German
    ? Improvements to text in menus


    French
    ? Improvements to text in menus

    Spanish
    ? Improvements to text in menus

    Russian
    ? Improvements to text in menus

    Italian
    ? Improvements to text in menus

    Polish
    ? Improvements to text in menus


    Update Notes 11th January 2013
    Build 2055

    Servers
    ? Reduced lag


    Crashes/Freezes
    ? Destroying large structures no longer crashes the game
    ? Significant number of fixes to crashes occurring in game, and during loading
    ? Resolved desync between client and server, which in turn has fixed multiple other gameplay issues


    Balancing/Gameplay
    ? Improvement to the range of the Snow Blower
    ? Increase to the range of the Sniper Rifle
    ? Decreased RPG's damage to players and landscape
    ? Decreased RPG's knockback on players
    ? Increased RPG's splash damage
    ? Landmines now explode when buried
    ? General minor balancing for the Shotgun
    ? Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius
    ? Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team
    ? Players can no longer be trapped inside blocks placed by other players
    ? Synchronised hit splash effect and audio feedback when successfully shooting players
    ? Unintentional voice chat function has been disabled
    ? Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading


    Graphical/HUD
    ? Graphical optimisation to Flare Block lighting
    ? In game text improved
    ? Shader based performance improvements

    Translated Versions
    ? Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions.




    Update Notes 21st December 2012
    Build 1975

    Winter Content Pack

    A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community.
    ? New Map: Castle Wars – inspired by RuneScape’s minigame namesake.
    ? New Map: Heisville – World War 2 mayhem created and chosen by the community.
    ? New Map: Block Ness – a lake, a frozen monster, a host of possible tactics.
    ? New Map: Arctic Base – unleash a Cold War, literally.
    ? New Map: Double Dragon – because one dragon just isn’t enough.
    ? New Game Mode: Capture the Intel –CTF Ace of Spades style
    ? New Weapon: Snow Cannon – A winter themed weapon that fires snow blocks.

    ________________________________________

    Fixes, Tweaks, and Additions

    Servers
    ? Addition of Australian servers

    Crashes/Freezes
    ? Crashes due to running the game in translated versions have been fixed.
    ? Crashes relating to spectator mode have been fixed.

    Balancing/Gameplay
    ? The Rocket Launcher has received some balancing tweaks.
    ? The Jetpack has received additional balancing.
    ? The SMG has been rebalanced.
    ? The Shotgun has been rebalanced.
    ? The Sniper Rifle’s scope now has improved zoom.
    ? The Sniper Rifle has been tweaked to reintroduce recoil.
    ? The Pistol now has a reticule in and out of aim.
    ? Fix for Grenade damage.
    ? Ammo amount for the Drill Gun and Dynamite has been tweaked.
    ? Melee damage is more consistent.
    ? Knockback from explosions has been tweaked.
    ? Land Mine has received some balancing tweaks.
    ? The Rocketeer’s walk speed has received a slight increase.

    Graphical/HUD
    ? New Gravestone model introduced



    Update Notes 19th December 2012
    Build 1881

    Here are the latest build notes...

    Crashes/Freezes
    ? Zombie mode servers no longer result in a blue or grey screen on joining
    ? Zombie Mode no longer results in the game crashing during the loading screen.
    ? Various mid game crashes have been resolved.
    ? Crashes whilst choosing class have been resolved.
    ? Various game loading crashes have been resolved.
    ? Various map change crashes have been resolved.
    ? Temporary fix for crashes caused by special characters in Steam names.

    Balancing/Gameplay
    ? Additional tweaks to Jetpack balancing.
    ? Crates can no longer be completely hidden by placing blocks inside them.
    ? Additional balancing to death and gravestone explosion damage.
    ? Respawn timer extended to allow for class change without a point penalty
    ? Balancing to the number of blocks a player spawns with.
    ? Balancing to character movement speeds
    ? Increased aim speed for Rocketeer’s turret.
    ? Balancing world block health and prefab block health
    ? Soldier body health is slightly lower
    ? Engineer non-jetpack jump height is lower
    ? Dynamite has had multiple balancing changes
    ? Super spade has received multiple balancing changes
    ? Rocket Launcher has received multiple balancing changes
    ? Sniper rifle damage increased, ammo increased and recoil removed

    User Interface
    ? Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location.
    ? Various text corrections.
    ? Various fixes to font sizes.
    ? Improvements to control settings menu.

    Graphical/HUD
    ? Colour of the sea is no longer changed by crouching.
    ? Diamond carrier’s view is no longer obstructed by diamond icon.
    ? Graphical fix to game loading screen when maximising window.
    ? Game resolution is no longer reset after reloading the game.

    Misc.
    ? Taskbar icon now matches the client icon.
    ? Improved detection for achievement awards.


    Language Specific

    German
    ? Various translation fixes for achievements, menus & in game text.

    French
    ? Various translation fixes for achievements, menus & in game text.

    Italian
    ? Various translation fixes for menu & in game text.

    Spanish
    ? Various translation fixes for menu & in game text.

    More...
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