Towns Update Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Towns Update Released

    Version v12b

    Add: New monster, the evil turtle
    Add: New option to pause the game when a caravan comes
    Change: Werepig graphics now are isometric
    Change: Pathfinding now adds a bit more importance to the Z level
    Change: Removing an item with the contextual menu now reveals the cell under
    Change: Now the game doesn't crash if for some reason a saved game file is not found
    Fix: Following livings glitches and starts to wander off screen
    Fix: Mod loader issue when a mod adds new terrain types
    Fix: Buried architect's tables and hanged lamps are not sold by the merchants anymore

    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...