Towns Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Towns Update Released

    Version 13

    Add: Server support for buried maps (townsmod.net server added by default)
    Add: You can add text to some items, and bury them!
    Add: New writeable wooden signs
    Add: New items, books, scrolls and a shrine, an item to revive custom died heroes
    Add: Sieges have a chance to come from underground
    Add: Death messages for heroes
    Add: Heroes choose companions based on their morale. Companions will explore together
    Add: Languages now have internal mod loader support
    Add: Mods folder tip on the mods menu
    Add: Sheep are added to the butcher-for-bones menu
    Add: Average happiness added to the UI
    Add: New happiness system
    Add: Trading panel now shows the remaining trades
    Add: The control key can be used like the shift key on several panels. It will add and subtract in amounts of 100
    Add: Wild snoat and a snoat farm
    Change: Cyclop graphics
    Change: Raise and lower speed icons are now disabled when you set the min/max speed
    Change: Bamboo trap damage has been reduced to half
    Change: The option to pause the game when a caravan comes, now also pauses the game when the caravan is ready to trade
    Balance: Fire bow stats are slightly increased
    Balance: Eat a fish now fills a bit less
    Balance: Fishing set happiness cooldown has been increased
    Balance: Monsters' level boosted in lower dungeons
    Typo: Bite/bites verbs swapped on the Exploding sprouts and bats
    Typo: "it's tiny size" changed to "its tiny size" (iron short sword description)
    Typo: Spanish name for the low and burnt cooking fires
    Typo: Some 'accesible' words instead of 'accessible'
    Fix: Allies combat log colors now are correct
    Fix: Planting flowers ID in the right menu
    Fix: Lag when you have many non-available orders, has been reduced
    Fix: Werepig and throwing rock glitches
    Fix: Now the system detects all the low and burnt cooking fires to renew them
    Fix: The removal of items from containers doesn't have the "Unknown task" text anymore

    Modders: New tag on the items.xml. Possible values are true and false (default). Used to set an item to be writeable (tombs, books, scrolls, signs, ...)
    Modders: New tag on the queues of actions.xml. Possible values are item IDs. Used to lock a bench when the action is assigned
    Modders: New tag on the queues of actions.xml. It doesn't require a value. Used to reset the dead status of the custom heroes
    Modders: New and on livingentities.xml. Value should be a number or a dice. Used on citizens, for the new happiness system
    Modders: New and tags on the queues of the actions.xml. Possible values are a dice or a single number. Used to remove coins from the world
    Modders: New submenu on the decorations/outdoor for the statues and poles

    More...
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