RaceRoom Racing Experience Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    RaceRoom Racing Experience Update Released

    RaceRoom Racing Experience Has Been Updated.

    Game & Code & Performance:
    ? Full controller support. The cursor can be controlled in menus with analog stick on gamepads and steering wheels.
    ? Improved & updated controller support. (Reverse replicate for steering, new hot key options).
    ? Added additional controller options for steering sensitivity and min/max range.
    ? Added additional controller option for gamepads; return multiplier (front wheel return/snap back to center).
    ? Improved Analog Sector values for more accurate gamepad control.
    ? Instant Replays in-game. Press R to instantly see a replay of the cool move you've done.
    ? HUD elements can now be toggled on/off in replays.
    ? Implemented and improved free camera logic & cam collision.
    ? Data displays are now showing properly in replays.
    ? Tweaked Zoom in/out functions in replays for certain cameras, disabled them for cameras where it's not meant to be used.
    ? Camera names will no longer show when replay controls are hidden.
    ? Optimized Localization. Game now supports letters with accents.
    ? Improved & updated font support.
    ? Fixed an issue where Russian keyboard inputs were not showing the right characters despite setting the Language for Unicode programs.
    ? Fixed various typos in menus, portal, car/track information and descriptions.
    ? Optimized Media Hub.
    ? Player can now have infinite amount of replay files in Media Hub.
    ? Optimized Menu transitions.
    ? Optimized GPU performance.
    ? Optimized Memory usage.
    ? Optimized CPU usage.
    ? Improved patching system to shrink the patch file size in future updates.
    ? Removed the launcher functionality in game as it's no longer relevant; the game now executes faster.
    ? Fixed pathing issues that could occur on Win 7 and 8 when the Windows or the game was not installed in the default location.
    ? Fixed various issues that occurred when adjusting car setup and going back to the game.
    ? Fixed issues that could occur when rewinding/navigating a replay via its progress bar.
    ? Fixed an issue where skidding sound could trigger while wheels are rotating.
    ? Fixed inconsistencies with car marker positions on track layouts.
    ? Fixed an issue where wind screen of player car could start flickering after overtaking an AI car.
    ? Fixed issues where data display and dashboard displays were inconsistent on some of the cars.
    ? Fixed an issue where ghost files would appear corrupt.
    ? Apex hunt progress now shows properly in the menus.
    ? Re-enabled Legacy Mode (Game runs in Windows XP, though not fully supported).
    ? Fixed issues that would occur if the player had multiple controllers connected.
    ? Prepared the game for future content.
    ? Groundwork for future features.
    ? Fixed various individual issues that could potentially cause crashes.


    Portal & Leaderboards & Competitions:
    ? Implemented Class based Leaderboards.
    ? Leaderboards have been changed and improved. The look and feel of the leaderboards have changed. Filters are now presented in a more user-friendly way.
    ? Updated & Improved the in-game browser.
    ? Players can now subscribe to specific leaderboards, which gets added as a widget to the dashboard for quick access.
    ? Search functionality has been improved. It is now faster.
    ? Added summary to the sidebars to provide better and more user-friendly information about the selected leaderboard.
    ? Added galleries for store items. Players can now see different screenshots for cars/tracks.
    ? Fixed an issue where player avatars sometimes would appear blank in the leaderboards.
    ? Various improvements in the backend/frontend.
    Art & Art Code:
    ? Optimized motion blur and fixed various motion blur related issues on cars.
    ? Implemented a new lighting system for better illumination.
    ? Implemented a new car paint shader for better visuals on cars.
    ? Implemented a new gravel/dirt shader.
    ? Various art fixes & tweaks in Suzuka tracks Lakeview Hillclimb, Raceroom Hillclimb tracks, Bathurst, Raceroom Raceway tracks, Hockenheimring tracks, Monza tracks, Zandvoort and Portimao tracks.

    AI:
    ? Various AI fixes & tweaks

    More...
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    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

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