Guns of Icarus Online Updated

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Guns of Icarus Online Updated

    Features
    - New map: Paritan Rumble, 2v2 deathmatch - Advanced map with low visibility and lots of obstacles
    - additional achievements for all classes
    - level cap raised to 13
    - new elite costumes, hats, and goggles for achievement unlocks
    - “Skyrider” costume for Adventure Mode kickstarter backers

    Balance
    - Incendiary Rounds modifiers changed to +25% chance of fire (up from 10%) and -35% projectile speed (down from -50%)
    - Dragon Tongue Light Flamethrower: increased chance to add fire charge to 20% per particle (up from 15%)
    - Banshee Rocket Carousel: increased fire charge chances to 35% chance of 1 charge on direct hit, 22% chance of 2 charges in explosion area (from 12% for 2 and 30% for 1)

    Fixes and Optimization
    - Fixed a shader bug that could cause pixelated artifacts in rainy levels on some cards
    - Maintain correct gun rotation when first getting on a gun

    Server stability fixes (includes hotfixes made to 1.2):
    - Changes to match list distribution to support a larger number of users and matches effectively
    - Fixed several memory leaks
    - Fixed a rare case where object destruction messages would not be sent
    - Improved performance of networking subsystem
    - Improved ability of networking and chat to use multiple cores
    - Fixed a bug that could cause time in a match to run faster than intended

    More...
    ------------------------------------------------

    |W0rd|SexualTurtletara420ת/ύ: Hey there daddy..

    ------------------------------------------------
    \\\ ///
    ( @ @ )
    .....o00o.(_).o00o.....


    ------------------------------------------
Working...