Substance Designer Update Released

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Substance Designer Update Released

    An update to Substance Designer 3 has been released.
    The update will be applied automatically when you restart Substance Designer 3.
    The major changes include:

    - Fixed: PSD files wasn't reload correctly when modified outside the application
    - Fixed: Application sometimes crashes when deleting nodes
    - Fixed: Crash when moving multiple image resources from resource sub folder to the package folder
    - Fixed: The default value of an exposed value created from another exposed value isn't set correctly
    - Fixed: Wrong online documentation HTTP link
    - 3D View:
    - Add new menu action to remove all scene materials
    - Add new menu action to rebuild all scene materials
    - Improve GLSL shaders compatibility
    - Add 'properties' fields to the techniques described in the GLSLFX files. (See Tessellation/Parallax shader)
    - Enable/disable blending and face culling
    - Specify blending functions
    - Specify culling mode
    - Fixed: Removed materials always reappeared when opening the mesh resource again
    - Fixed: No shader files was displayed when selecting extension filter (*.cgfx *.glslfx)
    - Fixed: Materials still remains in the list when switching between multiple scenes
    - Fixed: Scene parameters (lights, background color, ...) were not preserved when switching from generators (cube, cylinders, ...) to a FBX scene
    - Fixed: Wrong file name displayed in the geometry menu when loading a scene from file
    - Fixed: Opacity isn't taking in account when using the Tessellation/Parallax Shader
    - Fixed (Windows): Application crashes when losing the D3D Device. (ScreenSaver, Sleeping modes, ...)
    - Fixed (MacOsx): Glsl shaders are always disabled in the shader sub menu
    - Fixed (MacOsx): The view is blinking when moving the camera
    - Fixed (MacOsx): On some hardware application crashes when trying to render scene with GLSL shader
    - Graph View:
    - Add possibility to save the graph's package with CTRL+S from the graph view and from the contextual menu
    - Fixed: Missing Node Finder button in tool bar of FXMap Graph and Function Graph
    - Fixed: Reset Timings menu is empty in tool bar of FXMap Graph and Function Graph (menu removed as no timings is displayed)

    More...
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