Adding Water To Your Map

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  • siosios
    g0d!
    Kung Fu Master
    • Oct 2006
    • 13626

    #1

    Adding Water To Your Map

    1 Place a solid block where you want your water to be.
    2 Highlight the whole block, Shift+A and select a water texture.
    3 Highlight the whole block and Crtl+T and select Func_Water.
    4 Make these changes to Func_Water:

    Render Mode: Additive
    FX Amount: 255
    Wave Height: 1 is a low wave (recomended for pools) and 3 is a fairly high wave (recommended for oceans).

    Your block should now be fully functional water. Experiment with different textures and water settings such as water types (Lava, slime etc... All can be found under the func_water t.

    TIP: When adding light close to water, match the light colour to the water colour to add realism (As shown in the in-game screenshots.

    Good Luck.
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