Updates to Arsenal of Democracy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New features:
- Shift-click in convoi menu
- Mission window now selects new target if province target is invalid (switching from area to province)
- Mission window now allows to select provinces from map - more restricted mode but still very neat.
- All scenarios now start with auto-assigned leaders at the start of campaign
- Added historical Brigade picture possibility for all brigades
- Even though its practically a bugfix: Flickering GoneAuto Promote leader - leaders in units now preferred for all types of units.
AI:
- Front AI: Solved the SuperStack issue
- Front AI: Now correctly understands the stacking penalities
- Front AI: Not as afraid of forts as it once was
- Auto Promote leader - leaders in units now also preferred for air and naval units.
- Parts of the Minor Graphics Mod (TeutonburgerW)
- Auto production now also takes current unit consumption into account when setting sliders.
- Auto production now reserves enough stock for units instead of fixed 2000
- Ships reduce supply drain when resuppying at port when country has too low supplies.
- (players who thought they could run a constant 500 supplies stock when their ships stock alone could stock 2000+ always got a nasty surprise before this)Admiral AI now more active - should give you more of a fight.
Balance:
- Espionage Toned down quite a bit
- Changed Espionage Calculations (betas will test new system this week)
- Naval Combat now more decicive
- Land Bombers vs Ships effect toned down a littleNational Ideas re-balanced
Database:
- Typo in Australian Tech Team file
- Minor error with Finnish Leader file.
- Events target wrong tech teams
- Replaced non-standard character upper and lower case versions with corresponding ae/oe/ue
- Korea Scenario: Korea now correctly has military control over USA
- Kashmir's flag is broken
- India and Pakistan have their Historical Info text swapped
- BTooltip for building nuclear power plants is wrongIsrael 1948 Scenario crash when event 6026 fires. (was a missing } in scenario file)
BugFixes:
- Ships supply usage fixed when in port (before they used more stock in port than when at sea)
- Leaders can die Without Dying(until reload)
- Events can mistakenly impose "currently taking office" delay on ministers (minister replaced by himself gave delay)
- BAssassinate Minister mission always targets Head of State/Government.
- Send Expeditionary force button - tooltip added
- Redeploying troops don't need salaries/affect daily decrease in manpower
- Divisions where shown the "forest" penalty text when attacking a plains province
- Redeploying troops don't need salaries/affect daily decrease in manpower
- Forest penalty text shown when attacking a plains province
- Revoltrisk in core provinces that were occupied by enemy
- Paratroopers lost after winning a battle if org < 50%
- Shared country Slider Fix
- Losses are now correctly being assigned to the division builders nation and not the current commanding nation.
- CVLs Show Without CAGs in the Statistics Ledger
- Civiwar Annex related CTD fixed
- Loss of Skill to Inactive Techteam Happens to Sleeping Teams
- 5 provinces go to france from GER due to USA->FRA giving provinces
- CTD when clicking on the province buildings tab. (and no buildings availible)
- Suez Crisis battle scenario does not end
- Wrongly spelled Australian ships
- Statistics now display properly in German Version.
- Foreign IC modifier is backwards for ideas and ministers
- Updated Display for Province/Area/Region
- Fixed trade Convoy exploit (rounding error)Fixed CTD when clicking on the detailed convoys list after reload but before 1 hour of gametime has elapsed.
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