see that pic there, thats kinda my problem.. i can only do so much to make somethign look cool as is with 2d textures..
in that screenshot, i dotn liek those textures becasue theres so mucyh detail in them. teh texture makes an attempt to look 3d with the metal mesh inbetween the metal beams, but they are all in the saem texture on the same level. if i made a wall liek that i would want to nudge the metal mesh part in a bit to give it that depth.
so when im workign with the existign office walls.. theres not a hell of a lot i can do, you know?